Brick Rigs

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Churchill AVRE SBG Assault Bridge 1.7 by Uncle T
   
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Era: WW2
Category: Military
Type: Tank
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75.706 KB
18. aug. 2024 kl. 6:04
1 ændringsbemærkning ( vis )

Abonner for at downloade
Churchill AVRE SBG Assault Bridge 1.7 by Uncle T

I 1 samling af Mean Green
WW2 Tanks, Armoured Vehicles, Trucks and Guns
159 genstande
Beskrivelse
1,615 bricks.

My take on the British Churchill AVRE SBG (Small Box Girder) Assault Bridge laying tank. (the AVRE should be a Mk III or IV but they look similar enough).

The Tank, Infantry, Mk IV (A22) Churchill was a British infantry tank used in the Second World War. It was best known for its heavy armour (152 mm hull and turret front!), large longitudinal chassis with all-around tracks with multiple bogies, its ability to climb steep slopes, and its use as the basis of many specialist vehicles. It was one of the heaviest Allied tanks of the war.

The tank had a crew of 5: commander, gunner, loader/radio operator, driver, co-driver/hull gunner, but this is a single player version so everything except the bow machinegun and the bridge laying is controlled from the driver's seat (front right hand side, it's British after all ;) ).

The Churchill was a versatile project and was used in numerous specialist roles, like this AVRE (Armoured Vehicle Royal Engineers) SBG Assault Bridge laying version. It's armed with the Petard 29mm Spigot Mortar with one coaxial 7.92 mm machine gun and one bow mounted 7.92 mm machine gun. The Petard 29mm Spigot Mortar fired a No. 1 Demolition Bomb with 40 lb of explosives up to 250 metres and it was designed to blow through roadblocks, bunkers, pillboxes and other concrete, brick or earthen obstacles and defences. It had to be manually reloaded, and in game you need to respawn to reload.
The Petard is about twice the actual size due to game limitations like the smallest fuel tank being 1x1x1. But it works.

This version of the AVRE has an attachment for laying the SBG (Small Box Girder) Assault Bridge, which could be dropped to span a 30-foot/9.1 m gap in 30 seconds while the crew remained protected inside the tank.
Since the rather complex winch, wire and pully system that actually lowered the bridge in place won't/can't do anything in the game I chose to omit it completely to save time, effort and bricks.
The bridge was towed behind the tank on wheels, and once in place the wheels were removed and the bridge attached to the front mechanism, but you will have to do with not seeing so well while driving around. The best views from inside are the 2 top periscopes.

Controls.
Driver's seat.
WASD: Drive and steer. *
L/Headlights: Headlights.
B/Beacon Switch between AP and HE ammunition for the main gun (indicator by the driver's seat).
Alt + Mouse/Key arrows: Turret rotation and gun elevation. **
Fire action 1/Num 1: Petard 29mm Spigot Mortar. Elevate the gun at least a few degress before firing or you may blow up yourself. ***
Fire action 2/Num 2: Fire coaxial machine gun.

Co-driver's seat.
Fire action 1/Num 1: Bow mounted machine gun. ****
Pitch/Left-right arrow keys: Extend bridge.
Yaw/Up-Down arrow keys: Lower bridge.
Fire action 8/Num 8: Detach bridge. ¤

All hatches opened with button on or next to them.

Camera 1-2: Driver's periscopes.
Camera 3: Co-driver's periscope.
Camera 4: Main gun sight.
Camera 5: Commander's periscope.
Camera 6: Gunner's periscope.

¤ To complete the bridge one would need to add some form of ramp in the form or earth or a constructed ramp, so I've added two ramps light enough to be carried into position and then locked in place with the couplings on each side. Despite being made of oak (so they're light enough to lifr for Bob who has gone weak) they can actually support the weight of at least the tank itself.

A few notes.
* Tank steering works a lot better with tracks.
** I made it so you can't drive and control the turret at the same time since in this period shooting while moving was a desperate emergency measure at best due to the lack of stabilised guns; tanks stopped, aimed, shot, then moved again.
*** No small RC unit means I can't give the projectile enoguh speed with a short burst and then turn off the thruster, so I rely on a downward thruster to simulate the short range of the original No. 1 Demolition Bomb.
**** Sadly the huge guns we have in the game makes it necessary to make this one stationary to avoid some bad clipping and weird behaviour.
- The real Churchill had 11 double bogies, but since there are no axles and wheels small enough for that setup I've had to reduce them to 9 single bogies.
- The interior is low detail and what detail there is is located at the driver's seat.
- The real top speed of this behemoth was only 24 kph/15 mph, but I've added some engine power and thus about 10 kph to that to make it a bit easier to turn at lower speeds.

Feel free to edit, but if you reupload publically in any way please acknowledge the original creation and creator.

Have fun!