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Does the game generate any errorReports in the executables folder? Those would help a ton on debugging.
As for the AI wizards, you can accomplish this by using the Spawn item event and summon a wizard (or any friendly character really) + some fuzzy statements.
Unfortunately there's noot really an easy way of going about doing that in the sense of "SummonWizard" or something and I still need to write the documentation but if you contact me on discord under "ryleii_" I'd be happy to share what I know + the Jsons for the AI wizards :)
Also, I tried to edit some robes but every set i try crashes on game load; i assumed it was because i was picking the wrong version in the compiler but i tried both options (old and new vers.) and it still crashes. Is there something specific I might be doing wrong?
Either way, thanks for the tool its been really interesting : )