Tower Unite

Tower Unite

2,132 arvostelua
Backrooms Minigolf v1.6
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
2.941 MB
10.8.2024 klo 0.05
30.8.2024 klo 3.56
9 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Backrooms Minigolf v1.6

Kuvaus
***COLLISION MUTATOR HAS SEVERAL BUGS WITH WORKSHOP MAPS, RECOMMENDED TO PLAY ON DEFAULT MODE***

18 relatively easy holes in a backrooms/poolrooms setting. Many of the holes have an opportunity to get a Hole-in-One.

Thank you for playing my first map!

V1.1 Changelog:
-Fixed out of bounds boxes that were making some holes impossible.
-Added boost pads to the spiral course to make it a little faster
-Tweaked some of the decor, canvases weren't loading when hosting so I removed them
-Fixed kinks in some of the pipes
-Added a few more overhead lights to the Backrooms section

V1.2 Changelog:
-Fixed another out of bounds overlap on Hole 12
-Removed Post Processing and Sky Volumes in favor of default Sky Lighting
-Added a new HiO route on Hole 7
-Reduced friction on the slope for Hole 5 so ball should no longer get stuck on the plinko section
-Added more water lighting in the Poolrooms area
-Deleted all workshop models and replaced them with Canvas Shapes to improve loading times
-Adjusted lighting in the Backrooms area to be more yellow
-Added catch walls in some spots that people were having issues with the ball flying too high
-Added more boost pads to some holes to improve the fun factor
-Added vent panels on Hole 8

V1.3 Changelog
-Replaced some course pieces with canvas cubes to prevent them from displaying incorrectly between hosts and players
-Adjusted ball teleporters to work with the collision mutator
-Added more out of bounds boxes underneath the water as a backup
-Adjusted layout of Hole 4 to add moving pieces and allow for possible HiO
-Adjusted size and depth of certain holes to accomodate collision mutator
-Replaced the bases of some parts with canvas cubes so they appear the same on both the host and the player side
-Added obstacles to Hole 1; a HiO is still possible if you aim correctly to avoid the stumps
-Raised wall height in certain places
-Fixed glitch where ball could get softlocked on Hole 16
-Renamed Hole 17

V1.4 Changelog:

-Fixed a potential softlock on Hole 4 where the boost pad would continually boost you into the exposed wall before the loop
-Tweaked some boost pad values to make it harder to get a random HiO on Hole 9, you now need to aim for the small center boost pad to get a consistent HiO
-Various other minor adjustments, nothing crazy

V1.5 Changelog:

-Fixed Softlocks on Holes 12 and 15
-Removed teleporter gimmick from Hole 15 as it would always softlock the game when collision mutator was turned
-Added pipes in place of teleporters on Hole 15

V1.6 Changelog:

-Added Out of Bounds boxes to the insides of the diagonal bumpers on Hole 14 to prevent soft locking
-Updated layout of Hole 13 so its actually somewhat of a challenge to get to the alternate pipe that leads straight to the hole
-Adjusted corner pieces on Hole 15 so the ball more reliably goes into the pipes when you fall through the hole at the start
-Slightly increased booster pad speed on Hole 11 for the corkscrew part
19 kommenttia
Parmak  [tekijä] 31.12.2024 klo 21.24 
@Totila Yeah, it's not great compared to what's probably available now, I haven't played TU or kept up with my friends from the game for a while. Has just been hard to play since they announced 1.0 and a bunch of other cool stuff came out around the game awards this year.
Totila 29.12.2024 klo 5.32 
THIS MAP SUCKS
♥ ~Jaiy But Evil~ ♥ 28.10.2024 klo 19.08 
y'all gotta make these Pars not "how amazing I did" and just "how much the average person gets" ToT
emᶻ 𝘇 𐰁 7.9.2024 klo 19.35 
BALLS fun :) thank you :smugcatsack:
iTurist 1.9.2024 klo 9.56 
Sorry, we didn't saw the description with the warning. Thank you and nice map!
Parmak  [tekijä] 1.9.2024 klo 6.39 
@iTurist Yeah nothing I can do about that on my end, collision has several known bugs with workshop maps. I have a warning on the description of the map to not play with collision turned on for this map in order to get the best experience.
iTurist 31.8.2024 klo 21.38 
It's pretty buggy when you play with collission on, you get stuck around the hole and can't even hit the ball.
Parmak  [tekijä] 24.8.2024 klo 17.06 
@Dex Thanks for the heads up will fix that in a bit
Parmak  [tekijä] 24.8.2024 klo 17.05 
@Niandra! Thank you, I appreciate you trying out my map and I'm glad you enjoyed it!
Dex 24.8.2024 klo 13.45 
On hole 14 it is possible to get stuck inside the diagonals/triangle wall, please mark them as out of bounds