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Dynamic Ambient Sound System
   
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Type: Mod
Mod Type: Sound
文件大小
发表于
更新日期
97.051 MB
2024 年 8 月 3 日 下午 9:31
5 月 17 日 上午 4:03
39 项改动说明 ( 查看 )

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Dynamic Ambient Sound System

描述
Enhance Your Experience with Dynamic Environmental Music and Sounds

Are you tired of the current lackluster dynamic music system? This mod introduces an innovative, interactive, and fully dynamic sound system designed to bring your environment to life with music and sounds that respond to in-game events.

Current Features:
- Dynamic Music: Reacts to injuries caused by other entities.
- Ambient Soundscapes: Experience evolving ambient music that adapts to your surroundings.
- Configurable Settings: Easily adjustable via a JSON file.

Upcoming Features:
- Dramatic Encounter Music: Triggered when other entities are spotted.
- Critical Condition Music: Plays when the player’s health is low or when infected by viruses.
- Improvements to all sound ranges in the game
- Voices for Expansion AI

Additional Enhancements:
- Adjustable Volume: Control the volume directly from the menu.
- ExpansionAI Compatibility: Seamlessly integrates with ExpansionAI.
- Smooth Transitions: Enjoy smooth fade-in and fade-out effects.

Configuration Guide
The cooldown seconds time before hit music starts.
EEHIT_MUSIC_INTERVAL = 120.0;
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The fade duration time in seconds.
FADE_DURATION = 5.0;
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The time in seconds when the sound should be lowered after no hit has occurred for a certain number of seconds.
INACTIVITY_THRESHOLD = 10.0;
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The time in seconds until the sound volume is set to 0. This time should include the Inactivity Threshold plus the Max Inactivity Duration. For example, if the Inactivity Threshold is set to 10 seconds and the Max Inactivity Duration is 10 seconds, set this value to 20 seconds.
MAX_INACTIVITY_DURATION = 20.0;
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The final time until the hit music is completely stopped after the music gets MAX_INACTIVITY status
DELETE_AFTER_FADE_DURATION = 10.0;
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If you want to add own music
Visit https://github.com/AmKoma/Custom_DSS

Important Note:
- This mod temporarily disables the DayZ "DynamicMusicPlayer" class.

Recommended for Hardcore PVE Servers:
To fully experience the immersive sound system, join the server:
[GER] The Last Stand | Expansion Vanilla | Hardcore PVE | Quests

Discord Support
If you need help, join our Discord: https://discord.gg/R6dQQaChcR

Legal Notice:
Repacking or reuploading this mod is strictly prohibited. A DMCA takedown will be issued if violated.
20 条留言
Вагинананочь 10 月 21 日 下午 12:19 
птичек и сверчков отключает?
Sparky 10 月 15 日 下午 3:31 
I'm curious how well this mod works with a map like Namalsk that has a pretty nice ambient soundtrack already. I see reference that it's both music and sounds, and having event-specific sounds is interesting (like critical damage, getting hit, etc...) but I'd prefer to keep the standard Namalsk soundtrack for ambient/background music.
KOMA  [作者] 7 月 11 日 下午 9:38 
New Discord Link: https://discord.gg/R6dQQaChcR
ACGaming 6 月 29 日 下午 1:06 
Would highly appreciate a video showcase!
556shampoo 6 月 13 日 下午 2:52 
Do you have a new discord link? showing expired
Kuzyn 2024 年 12 月 30 日 上午 5:29 
Regarding Custom_DSS, there is an error with override AmbientHandler(SoundHandler soundHandler) on line 3. It says "(" is expected instead of SoundHandler. Do you know why it happens?
KOMA  [作者] 2024 年 11 月 3 日 上午 10:17 
@Gobbles @MaccaNZ https://discord.gg/T8kAn6AnfC
Gobbles 2024 年 10 月 20 日 下午 2:39 
im new to this kind of installation, is there a discord where i can ask for some help?
MaccaNZ 2024 年 10 月 19 日 上午 12:11 
Have you added in ambiance for certain locations?
TotalCommander 2024 年 9 月 2 日 下午 1:50 
The funny thing is that I deleted the mention of the mod in start.bat, and even the mod files, but it still works :er_angry: