Portal 2
59 个评价
Harvest
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
28.717 MB
2024 年 7 月 15 日 上午 10:09
2024 年 7 月 17 日 下午 6:33
3 项改动说明 ( 查看 )

订阅以下载
Harvest

在 Mattchew 的 1 个合集中
MapChews
18 件物品
描述
Map Name: Harvest [www.topconpositioning.com]
Version: 1.02
Difficulty: Easy-Medium
Development Time: 4/10 to 7/10
Secrets:0

It's a funnel summer, summer of the funnel.

Greetings, it's yo boy. Today I showcase my first funnel map! You can consider this to be an icebreaker, as I haven't messed with funnels before. It worked, I feel more confident with this element now!

I've also actually attempted something a little more atmospheric as well. Creepier music, more dramatic lights. I am quite pleased with the results! I dig the puzzle, and this is probably my cleanest layout yet.

The solution to this one is actually a bit more varied than usual. This map's philosophy is, as long as you do everything in the correct order, and you have the right idea for every sequence, than its good. Curious to see how this goes!

Rules:
-Timing is required but should be forgiving. However, make sure to save.
-No difficult-to-execute moves are needed. No strafing, cube tossing, tight angles, tight timings, etc.
-Standing on cubes for height isn't intended.

Thanks to the following:
- Dido "Dillon Karlton" Killer and Snazz for test-testing, feedback, and layout improvements!

Notes:
-Background track is "Königsforst 3" by Gas. The track is copyrighted, so if you are streaming please be weary!
-This map has technically taken me the longest to publish. However, it was much more of an on-and-off experience. I also made two maps while tinkering with this. If the work time were condensed, it would probably equal about a month.
-This started as a remake of "Redose" by RedSilencer. But quickly I realised I only wanted to adopt one move and started becoming its own thing.

Have a good one!
29 条留言
Mattchew  [作者] 9 月 7 日 下午 12:13 
@Bullfrog thanks for coming to one of my older (and in retrospect, weaker) maps. Yeah I would say that is intended, you did well!
bullfrog 9 月 7 日 上午 2:36 
This has been in my queue for ages, but I came back to its a day or two ago. I made good progress after a slow start, and I was pretty sure I knew the end set up, but got completely stuck. I then looked at the video to check that getting to that point was useful, but watched one portal shot too many :( Anyway; excellent puzzle, definite
:steamthumbsup: video 4 - intended solution? The reason I ask is because some of the moves I did differently; I don’t think it really matters, but I thought I’d ask. Oh, and the move I was stuck on is at 5:43 in my video, i.e. cube juggling :steamfacepalm:
Mattchew  [作者] 3 月 26 日 下午 5:52 
@celes7ial How did I never see this comment. Thank you so much for playing, and yeah I would love to see a redeco (and maybe a shrinking) of this map!
celes7ial 1 月 17 日 上午 4:17 
Really interesting concept, a very thought-out minimalistic map that provides a decent amount of difficulty! Most of the time I was trying to figure how to get to the starting catapult so I could place a cube there xd
Would really love to see a decent redecoration of the puzzle, similar to the Mend (Rend Machine) puzzle
Mattchew  [作者] 2024 年 12 月 23 日 下午 10:10 
Hey thank you Nobody! I see how you got that vibe honestly haha, I think the Gas track may have helped ^^
Nobody No-One 2024 年 12 月 23 日 下午 9:52 
Nice map! My method was somewhere between yours and Libby's for that one sequence (and I tended to overcomplicate a number of things) but overall I did it pretty much as intended. This map had a very chill/comfortable vibe somehow, very fun to work through. Thumbs up!
Mattchew  [作者] 2024 年 9 月 11 日 下午 8:33 
Thank you Mark ^^
mark 2024 年 9 月 11 日 下午 6:38 
Nice :steamthumbsup:
Mattchew  [作者] 2024 年 8 月 29 日 下午 3:54 
@Mikeastro haha thank you for playing! I'm glad you had nicer time this time around ^^
Mikeastro 2024 年 8 月 29 日 下午 3:41 
Very nice map, I enjoyed that a lot. I didn't even get stuck at the first move for more than 15 minutes this time! Big thumbs up :]