Garry's Mod

Garry's Mod

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Procedural World - Randomly Generated Map
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素材类型: 插件
插件类型: 地图
插件标签: 建筑, 快乐
文件大小
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20.631 MB
2024 年 7 月 10 日 下午 3:20
2024 年 7 月 16 日 下午 7:53
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Procedural World - Randomly Generated Map

描述
Every time you reset the map, the map will be totally different with different structures, npcs, colors, terrain and more.

The buildings are 100% destructible also with different npcs

if you have a problem with decals being mirrored on multiple entities just type in r_decals 1 into your console, it wont fix the issue but it will stop it from lagging your game, and make it look better. the decal glitch is caused by an issue with the way that map entities work.
48 条留言
fix_FOX_2773 8 月 8 日 下午 11:45 
это потрясающе!
PowerMouse  [作者] 8 月 5 日 上午 3:26 
Im pretty sure thats impossible unless maybe someone created a complete navmesh overhaul mod idk
Spoon 8 月 3 日 上午 12:13 
is a dynamic random navmesh or random nodes to fit the terrain possible?
PowerMouse  [作者] 7 月 22 日 下午 11:49 
it works for me so perhaps you have some mods or something affecting physics because the map uses some really weird invisible triggers and stuff to generate the buildings
SeeBass2020 7 月 22 日 下午 12:05 
yo, the building generation's busted
Spamton-G-Spamton 6 月 5 日 下午 3:23 
I would like sentient npcs in the source engine. :)
rumiayummymeat 5 月 24 日 上午 8:05 
i would really love for randomized skybox to be added, as well as support for addon NPCs if thats not already in the map
PowerMouse  [作者] 4 月 1 日 下午 1:00 
is there anything you want added to it
bobick 3 月 31 日 上午 3:39 
is this mod discontinued
bread 1 月 23 日 下午 3:31 
also if your game lags and if you if you go into map thats 2 player or 4 689 or what ever then lode a save on this map it will lag the game this is ez to fix just clean up all