Barotrauma

Barotrauma

37 arvostelua
CZE-47 "Bullet"
   
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162.748 KB
30.6.2024 klo 16.52
8.11.2024 klo 14.52
5 muutosilmoitusta ( näytä )

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CZE-47 "Bullet"

Kuvaus
Tier I
Small, fast and packs a punch for 2-4 players

The CZE-47 "Bullet", was used during the European war as a scout and infiltration ship. With its ammunition storage and small size, it spent weeks even months behind enemy lines. During its service it had no problems even with larger swarms. The ships perfect for crews eager for speed and power.

2 Coil Guns
2 Discharge Coils
1 Depth Charge Tube

- Max. speed: 33 km/h
- Max. descend speed: 15 km/h
8 kommenttia
ersatzCossack 8.6. klo 15.48 
i've also noticed the AI crew getting stuck in the loading bays for the coilguns if they have to fix a leak/ being unable to reload the guns when empty
Krysa z Ústí  [tekijä] 7.11.2024 klo 5.20 
Bet ill look into it and try to fix all the issues bellow once I have the time
TheDocingEast 6.11.2024 klo 7.23 
Written with the help of a translator.

I’ll say right away that the submarine is beautiful, this cannot be ignored. BUT, there are a lot of shortcomings.
1) It all started at spawn, the docking hatch door stupidly did not open, and in order to get on the submarine, you need to launch a mission.
2) Then, when it was necessary to go out into the ocean to mine minerals, it was discovered that when the lock opens, the submarine simply CANNOT stay at the required depth.
3) And finally, the general, biggest minus for the submarine is that it has not thought out the drainage of water from the flooded compartments AT ALL, the doors do not open to let water through, there are no valves (with the exception of 1-2), especially since there are no in AIRLOCK pump for pumping out water, which is why point 2 is felt even more acutely.
0.o 4.11.2024 klo 22.23 
There is no connection between DepthChargeAmmoSource and DepthChargeLauncher, but otherwise this ship is really great
Lama 11.8.2024 klo 2.29 
Why Does it have an Expected hash, it shouldn't else it wouldn't work with mods enabled or very specific set of mods
Moon-Shadow 15.7.2024 klo 20.41 
It looks good for starting. / I sight next Time in Editor on.

And you Player longer with this Submarine, a converting the coilguns to pulse lasers, especially with the mechanic perk to be able to improve each one like a level 3.

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As a shuttle it would be a bit big, but better than other shuttles as this one has a reactor.

Reactors work on shuttles, but too many only ever build batteries, which means that shuttles become useless in single player, as you constantly have to dock again because energy runs out, so you are back in the submarine much faster than you can really stay out longer.
Rattze 14.7.2024 klo 15.59 
This would be an amazing shuttle for larger tier three ships, will certainly be using this, lovely creation!
事不过三兄ToumanRin 10.7.2024 klo 13.02 
Beautiful!