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I also bound the "Share" button through steam input to "Period"
(any button that is not in use in game) to work as a functional button ingame.
It has no use other than giving you an option to screenshot but since
we have access to a keyboard and mouse it's not really necessary to have it on the controller.
This way you can bind it to whatever you want by binding "Period" (in my case)
to any bind you want in the input settings menu.
Currently i have it bound to show me the extra HUD stuff while in fight.
This button could potentially be used to switch your view to the MFD's whenever it is implemented
Also some keybinds i switched in my game:
X: Throttle up
B: Throttle down
RB: Weapon release
LB: Radar lock
also, small detail but right stick centers the view. also also, holding y releases radar lock and holding x engages nav mode