Left 4 Dead 2

Left 4 Dead 2

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Survivors Stagger on Smoker Mid-Release
   
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24 jun, 2024 @ 16:47
15 nov, 2024 @ 10:53
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Survivors Stagger on Smoker Mid-Release

I 1 samling av tomaz
My L4D2 VScript Collection
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Pretty much the same thing as before but applies to the Smoker. I figured I'd make this a separate thing this time around instead of updating the previous script with a config thing.

To make this not completely unfair and somewhat balanced, this WILL ONLY WORK if the survivor is currently being pulled completely (i.e the "tongue tied" jingle starts playing and the survivor is visibly struggling and being dragged away). Survivors WILL NOT stagger if they've recently been grabbed and released for less than a second.

This will only work in singleplayer or a locally hosted server.
21 kommentarer
Ch1haya An0n 25 jul @ 1:59 
I noticed if you get grab by several Smoker tongues in like a split second, even if you insta-kill all the Smokers, you still get stuck in place for 3 to 4 seconds:meepwow:
Torch / Eco 3 jul @ 7:57 
ooh, ty I'm gonna apply that to my mods aswell!
tomaz  [skapare] 3 jul @ 7:46 
it's just what i noticed from other scripts when i first started learning vscript, and it became a habit of mine.
also because if an error were to appear in the console, it shows the exact file name instead of just "director_base_addon" which is more inconspicuous
Torch / Eco 2 jul @ 12:36 
Hey Tom, could you accept my invite and help me w something related to coding?

basically I'd like to know why would you put the mod in a different .nut file instead of just placing it inside director_base_addon.nut, ty
𐌔𐌀𐌔𐌊𐌉𐌀 7 nov, 2024 @ 12:12 
This is even more noticeable. Chargers rarely die mid charge, but smokers fail mid-pull constantly.
Bitz 13 aug, 2024 @ 21:45 
How about a version/config of this mod that instead of stumbling, they are knocked prone, if that's even possible to be coded? "Knocked prone" as in, the animations when recovering from a Tank rock or Charger ground pound
GS Mod In Play 17 jul, 2024 @ 5:23 
I'm still waiting for a mod that does the same effects as in survival mode, for example when the infected people catch us, other friends or bots stagger, taking away the chance to help them quickly, it would be great if in campaign or realism mode this was also the case.
Ænima² 1 jul, 2024 @ 8:58 
radical skedaddle
Beretgate 30 jun, 2024 @ 0:28 
doesn't that already happens?