PAYDAY 2
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Mountain Master ECM Rush Standalone Guide
由 fitty 和其他 4 人合作完成
An in-depth guide to the Mountain Master ECM rush.
   
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Introduction
Before you start reading this guide, it's highly recommended you first play Mountain Master a couple of times in stealth, so that you get familiar with the objectives, the map, and maybe even some of the RNG elements, since we won't explain many of that stuff here. If you never played it and you don't have the DLC, you can always join our discord server (link in the credits) and ask in the LFP channel if someone can host an MM stealth run. Another option is to watch a walkthrough or guide in Youtube.

We also suggest you check our original HTFC 5-maps guide, since we'll be referencing it a bit in this guide.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3243177877

Loadouts and Preplanning
                            — - — - — PERK DECKS — - — - —
Host needs a Copycat-Hacker profile. A brief ECM downtime is required in this rush, and PCMs are the best way to do it.

Everyone else goes with Yakuza.


                            — - — - — SKILLS — - — - —
The skills for everyone are overall the same as in the 5-maps rotation. However, there are some changes:
  • Host: Nimble aced is required to lock pick the boxes faster. You should get it after HT1, just make sure to first ace Nimble, then unace ECM overdrive, and then get the usual Parkour aced and SW aced.

  • Blue: Exactly the same as 5 maps.

  • Red: you should take Stable Shot aced, and optionally RFD aced if you are doing RFD strats (only recommended when you already know your role well enough). However, note that if you take RFD you'd need to unace Stable Shot for Inspire basic in BB1.

  • Yellow: You can reach inspire basic for BB1, only if you don't ace Parkour.


                             — - — - — WEAPONS — - — - —
Host
You will need your usual primary Judges with HE ammo, and secondary Arbiter with fire rounds, which is capable of just barely breaking your armor (thus applying SW) if you don't have frenzy, so it's ideal for Host not only in MM, but also in many other rushes. Another benefit of the Fire Arbiter is that, in contrast to other options (like secondary HE Judge), the Fire shot of the granade launchers barely makes any noise, so you won't be alerting any guards nearby.

As for your melee weapon, you will need to bring the weapon butt (default melee). Most melee weapons will kill an alerted guard in 1 hit, but with the weapon butt you can hit an alerted guard to dominate him if needed.

Blue
You will need your usual primary Judges with HE ammo, and any secondary shotgun of your choice (Locomotive or Argos recommended).

As for your melee weapon, you will need to bring the weapon butt (default melee). Most melee weapons will kill an alerted guard in 1 hit, but with the weapon butt you can hit an alerted guard to dominate him if needed.


Red
Primary Saw and Secondary 5/7, which is mandatory for sniping the triad's leader (Yufu Wang) at the end of the rush.


Yellow
Primary Saw and Secondary Igor.


           — - — - — PREPLANNING (only for Host) — - — - —
Important note: The "Unlocked Wardrobe Door" preplan is broken, meaning the door won't open even if you buy the preplan. You should get this mod[discord.com] to fix it.


Downstairs Roles
For everyone
In the first part of this rush (downstairs section), you CANNOT kill any 40HP guards, so you need to DOMINATE them instead. Any dominated guard will despawn once you reach the elevator, and so will their pagers (the rest of the people alive will despawn after exiting the elevator upstairs). This is an essential rule of this rush, since later on, during the upstairs section, there will be a brief second of ECM downtime, and if any pagers were to go off downstairs, the rush would be over. Note, however, that the 480HP triads are ok to kill since they don't have pagers.

Some essential tips for dealing with guards:
  • Do NOT shout at a guard if he has been alerted for more than ~1.5 seconds, as the domination will not work and the guard will enter a domination cooldown in which he can't be dominated, even if a SW player punches him with the weapon butt.

  • For this reason, the Saw players (Red and Yellow) can only shout at guards to dominate them right after they become alerted. Since they have Berserker, any melee weapon will kill them in one hit. So if you are a Saw player and a guard has been alerted for more time than the domination period, just DO NOT shout at him, and wait for the SW players to deal with him (or request their help if you really need to).

  • There are only 5 guards in the downstairs area: 1 patrolling around the hall (we never care about him, since he's never a problem and if you start the heist quickly you won't even see him), 1 stationary in the door leading to the back area (always freely dominated while sprinting), then 1 upstairs in the corridor, 1 downstairs in the corridor, and 1 in the garage.

Regarding the downstairs elevator button: After all 3 levers have been pulled, someone has to ready to push the button to call the elevator downstairs. Who exactly does this depends on lever RNG. Ideally, Host or Red should do it (whoever gets there first). However, Blue should also be ready to do it if both Host and Red still need to pull their levers and they are far away from the button. Even then, if Host or Red can reach the button on time, they should always do it even if Blue is already on it. That way Blue has more time to go to garage and help Yellow finding the crowbar and glass cutter.

Regarding the ziplines: When Yellow pries open the elevator, each color sets up and takes a specific zipline:

Host
Mask up and instantly shoot your Arbiter under your feet to apply SW, and use one PCM just before entering the building. Keep running towards the back area of the building and reapply SW with your Arbiter once you reach the top of these little stairs. Place your first ECM before the PCM runs out.

Important Update 240.6 Changes
This recent update made many weapons louder than they used to be. For this reason, the 2nd Arbiter shot must always be done a bit earlier, around the water fountain (at the center of the lobby). Otherwise you will alert all guards on the corridor and downstairs area, which will make levers much trickier.

If the team fails to dominate the stationary guard, you can sometimes phase through him. If he has a hitbox and blocks your entry, break the adjacent glass and go through there, although ideally just dominate properly, which isn't that hard.

Now you will be responsible of checking 3 levers spawns in the left-side of the bulding, and take the first you see. These are the first 2 levers you check upstairs:

If both of them spawn, prioritize #1, as Blue will go for the other. However, if neither of these 2 boxes spawns, you need to go downstairs to check this single lever spawn (do 1 quick Arbiter shot to refresh SW before going downstairs):

When you find a box, shoot an Arbiter fire round beneath the box before lock picking it, so that you are standing on the fire during the interaction, constantly refreshing SW for the team still looking for levers. This will leave you at ~50% HP (the fire from the Arbiter only stays for a short period of time), which should be more than enough for the rest of the heist.

Note that if a guard is too close to the box you don't want to kill him with your fire, so instead dominate him, shoot a fire round some steps away from the box so that you don't kill him, and then go lock pick the box.

If neither of these 3 levers spawned, just keep SW uptime until the others find the 3 levers, and in the meantime you are free to dominate guards downstairs or upstairs if needed, and remember you may need to push the elevator button once the 3 levers are done.

After the elevator has been called, take care of any guards that may not have been dominated (especially upstairs) and get ready to place your second ECM. If all guards are dominated, then you can go do the electrical box with Red (he will have opened the door).

Once the electrical box is done, go upstairs where Yellow will be prying open the elevator door, and before the interaction is finished, apply SW either with your Arbiter or with a jump-shot with Judges.

When you enter the elevator, you need to setup and take the furthest zipline to the right (check screenshot in the "Downstairs Roles" section).

Blue
Mask up and head straight to the back area. You can kill the receptionist behind the counter, so that the guard at the door quickly gets alerted, and dominate him while sprinting.

There are a total of 4 lever spawns you need to check on the left side, but you always leave the first one that you find for the Host. In some rare scenarios where all 3 levers are in the right side, you will need to go to a 5th spawn.

These are the first 2 levers you need to check upstairs:

If both spawned, you should take #2 (Host will take #1). If only 1 or none spawned, go downstairs and check for this other spawn:

If this lever spawned, you should ONLY take it if there was one already upstairs. Otherwise, leave it for Host and check this spawn on the left side of the garage, which is always yours if it spawns (Host never needs to go into garage to check for levers):

Now, there is a special situation where all 3 levers spawn on the right side. You will know if this happens because you won't see even 1 of the 4 levers on your side. In this case, once you reach the 4th lever and see it's not there, you need to go to the other side of the garage to get this lever.

Remember that if only 1 lever spawned on the left side, and it's not the garage one, you can be sure that Host will take it. If this happens, just prioritize the elevator button in case Host or Red don't reach it in time.

Your next task will be to help Yellow finding the crowbar and glass cutter in one of these three trucks in the garage:

If you open a truck and the crowbar and glass cutter are there, don't take them, but call "h" in chat (meaning "here") so that Yellow knows you found it.

After that, go upstairs and wait for Yellow to open the elevator. Place your first ECM ~2 seconds before the elevator opens, and then setup and take the nearest zipline to the left (check screenshot in the "Downstairs Roles" section).

Red
Mask up and head straight to the back area. You can kill the receptionist behind the counter, so that the guard at the door quickly gets alerted, and dominate him while sprinting.

You will be checking 3 lever spawns on the right side (1 upstairs, 2 downstairs), and just take the first of these you see:

If you don't have any of these 3 levers, just wait in front of the elevator to press the button once the 3rd lever is used.

After the elevator is called, look for the metal door downstairs that has this little electrical sign and open it with your saw:

And once the elevator is in place, open and rewire the electrical box. Sometimes Host will do this with you (for ping advantage), but he may need to take care of some guards so don't always rely on him.

After the electrical box is done, you should zerk as usual: 1 molo with splash damage to ~2% HP. Then go upstairs and when Yellow opens the elevator you must setup and take the furthest zipline to the left (check screenshot in the "Downstairs Roles" section).

Yellow
Mask up and head straight to the back area. You can kill the receptionist behind the counter, so that the guard at the door quickly gets alerted, and dominate him while sprinting.

Once you are past the first guard, you need to pay atenttion for these 2 lever spawns:

If both spawned, you need to go down the stairs in the left side, and check these two lever spawns:

Just take one as soon as you see it, or if there's none, you can just start checking the trucks for the crowbar and glass cutter.

However, if only 1 lever or none spawned upstairs on the left, you need to go to the right side (along with Red) to check these 3 lever spawns:

Always leave the first one you see to Red, UNLESS it's the third one in the garage (you always take it if it's there). If there's not a single one on the right side, then as soon as you reach the third lever in the garage and see it's not there, you need to go to the other side to take lever #4.

After doing your lever (or, if you didn't have any levers, you can start doing this immediately) start looking for the crowbar and glass cutter which will be in the back of 1 of these 3 trucks in the garage:

Blue should be helping you wtih 1 or sometimes even 2 trucks, and he will type "h" in chat (meaning "here") to tell you if he found the crowbar and glass cutter, so that you can stop searching and go take it.

Once you have the crowbar and glass cutter, go upstairs and get ready to pry open the elevator once Red or Host rewire the electical box. If you have time before this, you should zerk as usual: 1 molo with splash damage to ~2% HP.

Once you open the elevator, you must setup and take the nearest zipline to the right (check screenshot in the "Downstairs Roles" section).

Upstairs Roles
General knowledge for HOST and BLUE
Do NOT use the HE judges before ECM downtime, because we want the minimum amount of guards and civs alerted. We don't want any civs or guards calling the police once the downtime happens, and we also don't want to kill/dominate more guards than needed because it means more pagers can go off during downtime, so just save your HE ammo and kill/dominate those guards which are a danger or that are already alerted.

After downtime usually Host will keep SW uptime for the rest of the heist, but Blue should take over if he has low HP for some reason. And remember to be careful around windows: accidentally breaking one with your Judges will trigger the alarm.


General knowledge for RED and YELLOW
Both Saw players will be in charge of finding the drive inside a server room behind 1 out of 5 possible bookshelves (you need the saw to open the server room door), and hacking it with a laptop that will be in 1 out of 3 possible locations.

In particular, Red checks the right side, which has 2 bookshelves and 2 laptops spawns, and Yellow checks the left side, which has 3 bookshelves and 1 laptop spawn.

In most situations, whoever gets the drive will also need to hack it and take it to the dumbwaiter once the hack is done. However, if you don't have the drive but the laptop is on your side, it's important you stand in front of it until the other Saw picks up the drive and this yellow drive outline appears next to the laptop (it takes around 1 second to appear after the drive is picked up).

That way, the player with the drive can start hacking ASAP. After the outline appeared, you can leave the laptop and kill any alerted guards, or camp the dumbwaiter in order to open it as soon as Host picks up 1 gold bag, and then help with gold or pagers if needed.

However, there is 1 special scenario, where Red has the drive and the laptop is not on Yellow's side, which means it has to be in the bedroom. In this case, Yellow should realize and run to the bedroom to perform a cool trick, where Red stays inside the server room and places the drive through the wall, while Yellow stays in the bedroom and hacks the laptop. This is known as the best RNG (check this clip, and don't mind the different colors). And similarly, just like you can place the drive through the wall, you can also pick it up through the wall, for a shorter path to the dumbwaiter.

Also quick note for office laptop: remember to open this vent (nice shortcut to the dumbwaiter):

And lastly, when the drive is put into the dumbwaiter, Blue will usually pull the fire alarm after some seconds. However, if you see he's busy moving a gold bag, you should definitely go and cover him. The fire alarm is always in the big main room next to the car. Sometimes it may be invisible, but it's still there:

Host
First thing you do when you reach upstairs is open the vent ASAP. When it opens, Yellow will rush towards the lamp, and you just need to kill the patrolling guard (with 1 Arbiter shot). Then just stay still for some seconds in this spot, in order to mark the 4 triads in the adjacent meeting room with your SIxth Sense.

After marking the 4 triads, just wait in front of the apartment door, which will open ~3 seconds after Yellow cuts the window. Start doing SW with your Arbiter when Yellow is about to finish the cutting interaction, and keep uptime until Blue can take over.

If Red is doing RFD, he will die in front of the apartment door after sniping the 4 triads. You just need to revive him at the same time Yellow starts cutting the glass (you can visually check how the platform lowers), or 3 seconds before he finishes if you have inspire basic. In this case Blue will do 1 tick of SW before going through glass (since you are busy reviving Red), but after that you are the one in charge of keeping SW uptime until Blue can take over again.

Once the doors open, go in and kill the guard that always spawns to the right, and then look to the left to check if this gold spot spawned:

After this, your priority is to search for the keycard, which has 4 possible spawns (check this clip).

You can instantly start running towards keycards 3 and 4 after checking the gold stash spawn to the left of the entrance. Just remember to pay attention to chat, because Blue will say "1" if keycard #1 spawned, just like Yellow will say "2" if keycard #2 spawned.

This keycard will let you open one gold stash. There are a total of 3 possible gold stashes spawns, and 2 of them spawn every run, so we can safely discard 1 spawn. Specifically, we only care about the "Car Room" gold stash (the one to the left of the apartment door) and the "Bedroom" gold stash. This basically means that, if the Car Room gold stash doesn't spawn, then it's guaranteed that one spawned in the Bedroom.

So after getting the keycard, go back to the Car Room gold stash if it spawned, otherwise go to the Bedroom one, in which case you may need to move the furniture yourself, unless Yellow or Red already did it for you.

Sadly, you can't use the keycard if there's an ECM active, so you will have to wait in front of the keypad until the active ECM runs out. At that point, start spamming your interact button to place the keycard ASAP, and use a PCM as fast as you can after you placed the keycard, so that the ECM downtime will be as little as possible.

Once the gold stash is open and ECM uptime is back, your job is just to secure the 4 golds while keeping SW. At this point you can start using your HE Judges for SW, just make sure you don't break any windows.

You will most probably have some help from other players while moving gold, and note that the way you secure gold changes depending on what gold stash you are doing:
  • Car Room: Take the gold straight to the dumbwaiter. Note, however, that the dumbwaiter will close when the drive is put into it. If that happens and you still have golds to secure, bring those to the escape area.

  • Bedroom: Thanks to one of the preplans, there is a window in the bedroom that is not alarmed and thus can be broken to setup a zipline (check the bedroom gold stash screenshot). You can easily secure all golds using this zipline. Just note that any other player that wants to help with gold MUST NOT use the zipline, but rather take the gold to the dumbwaiter.

After gold is done and Blue pulls the fire alarm, go to the elevator where you started the upstairs section and activate the feedback on this ECM on the couch, so that the triad's leader will become alerted if he spawns above:

And remember to keep SW uptime until Red snipes the triad leader and the escape enables.

Also beware that you may need to use a PCM if Yellow doesn't reach to place his ECM on time (because he needs to place it in a specific spot).

Blue
Once you reach upstairs, look closely to the vent opening animation in Host's side, and when the first vent is finishing opening, throw a molo just for 1 tick of SSW, which is for Yellow to reach the lamp faster.

After this, just wait until Yellow cuts the window. You can look for some gage packages if you know the 3 spawns in that area.

If Red is doing RFD, he will place an ECM after reaching upstairs, so save your second ECM to place it on top of this couch when Yellow starts the window cutting interaction:

After placing it, throw another molo on the floor to do 1 quick SW, and then proceed with the rest of your role.

Red should usually say "rfd" in chat while you are on the ziplines, to let the team know if he's doing RFD or not.

After Yellow cuts the window, this is the path you need to take and what you are looking for:

Some quick important notes:
  • Note that, as the last picture shows, you ALWAYS throw the molotov first, do 1 tick of SW, and then move the gold stash if it's there. After that, keep SW uptime with the molo until Host reaches his gold stash.

  • Speaking about the molo, try to throw it such that the fire doesn't spread too much, like this:
    You can achieve this by aiming to the lower side of the couch:

  • If keycard #1 spawns, DO NOT take it, it's for Host. Instead, call "1" in chat while you are doing an interaction, like moving the bookshelf or the gold stash mirror. If you don't have any interaction to do, you can call "1" while throwing the molotov.

When Host reaches his gold stash and you are done with SW uptime, you need to spread yourself from the rest of the team, so that more space around the map is covered. This is done because during downtime some pagers may go off, and if everyone is in the same place and a pager goes off in the other side of the map, then you run the risk of not reaching it in time or losing a lot of time while doing so.

If you didn't have to answer any pager (or just finished answering one), you should help Host secure some golds, either in the dumbwaiter or the escape area if the dumbwaiter is closed.

Once the drive is put into the dumbwaiter, you need to pull the fire alarm, which will always be in this spot in the main big room (where the car is):

If you don't see the fire alarm there, DO NOT PANIC. The alarm is always there, but sometimes it's just invisible.

After pulling the fire alarm, get ready to enter the meeting room. You need to go to the right staircase and walk up to this point:

That way, you will trigger the triad leader spawn so that Red can kill him. And then just go to the escape area like this:

There's a slightly faster way to do the trigger, but it's also easier to mess it up, so we recommend you start doing it after you get used to the rest of your role.

This method works because the trigger area is actually way below the first corner of the stairs:

So instead you can do this:
Red
First thing you do when you reach upstairs is open the vent ASAP. Then you need to wall-bang 4 triads. Host will mark them for you with Sixth Sense:

How you position yourself for this is very important, since a bad position can result in a window being broken, which will trigger the alarm. For that reason, make sure you stand in this crouched position, so that you can also kill 2 triads with 1 shot.

After the wall-bang, wait on top of this couch and place your first ECM when Yellow starts the window cutting interaction:

If you got the RFD aced skill, then you can perform the "RFD strats", which is a nice little timesave when the drive is on Red's side. However, this is only recommended when you get used to the rest of your role, otherwise you are just going to waste time by doing it wrong.

To perform this, you first need to let the team know you are doing it by calling "rfd" while you are on the ziplines. When you reach upstairs and around the time the vent is opening, you need to place your first ECM.

Wall-bang the triads as usual, but then you need to throw a molo in front of the apartment door and die in it. Make sure to not throw the molo sticked to the elevator, just next to it. When Host revives you, take 2 more hits in the molo to recover your zerk, then step out of it and go into the apartment as soon as the doors open.

It's really important that you time your molo correctly, otherwise the fire will disappear before you can take those 2 extra hits for the zerk. As a reference, you can throw the molotov once the cleaning platform is around the center of the window.

It's important that you are constantly looking straight to the apartment door while waiting for it to open. This will help the bookshelf's yellow outline to be more consistent.

When the doors open, this is the path you need to follow:

Let me elaborate on what you're exactly doing, step by step:
  1. Head to the office room.

  2. At first ignore the office laptop, and pay attention to the bookshelves. This is because the office laptop will NEVER spawn if you have the drive. Instead, focus on looking to the top of the bookshelves for a more consistent yellow outline.

  3. If you have a bookshelf with the yellow oultine, start moving it ASAP. If you need to move bookshelf #5, you may need to first kill/dominate the guard if he's coming from the bedroom, otherwise he may kill or handcuff you while you are interacting. After getting the drive, you'll need to either go to Yellow's laptop if he called "pc", or stay inside the server room to perform the bedroom laptop trick (check it in the "Upstairs Roles" section).

  4. If you don't have any bookshelves to move, then proceed to check for the laptops. First check the bedroom laptop, and call "bed" if it's there. Then check the office one, and call "off" if it's there. In either case, remember to stand in front of the laptop until the drive yellow outline appears. If you also don't have any laptop, then proceed to your next task.

  5. Additionally, if you don't have the drive, after checking the laptop spawns you should move the bedroom gold stash mirror if it's there.

Whatever you do next will depend on whether you started the hack or not. If you did, then your task is just to stay close to the laptop and take the drive to the dumbwaiter when the hack finishes. If you didn't, you should go to the dumbwaiter and wait there.

In either case, Host will need a brief second of ECM downtime to open the gold stash with the keycard (the keypad is disabled if there's an ECM active). For this reason, DO NOT place your second ECM before the active one finishes. You need to let Host insert the keycard, after which he will quickly use a PCM. Your job is to pay attention to the keycard icon in Host's HUD, and when it disappears you can place your ECM. And I want to be really clear for this: always pay attention to the keycard usage, not the PCM usage. If Host misses the keycard interaction and uses one PCM accidentally, he will need a second try (he has 2 PCMs after all), so you don't want to mindlessly place your ECM after his PCM in a situation like this.

After placing your second ECM, if you aren't taking care of the drive, there's a couple of things you should do:
  • Push the dumbwaiter's green button to open it (it will enable when Host picks up a gold bag).

  • If any pagers went off during the brief ECM downtime, you may need to answer one, so pay attention in case there's one near you, especially if two or more pagers went off (Blue will usually take the furthest one to you).

  • And lastly help securing some golds, either in the dumbwaiter or the escape area if the dumbwaiter is closed.

After the drive has been delivered and Blue pulls the fire alarm, go to the big balcony (the one with the pool) and get ready to snipe the triad's leader with your 5/7 when Blue triggers the spawn. The leader can spawn in 3 different locations in the roof, and there are two ways to know in which one he spawned:
  • He's always the last NPC to spawn, so his exclamation mark should be the last one to appear.

  • And if that doesn't work, you can use this picture as a guide:

You will be able to tell when you kill him because he will drop a keycard with a yellow outline, so when you see it you can go to the escape.

As a final note, before going to the big balcony to snipe the leader, always make sure Host activated the feedback on the ECM on the couch in the elevators area, since you will need it in case the triad's leader spawns above it. Host will usually activate it, but if he's late for any reason, you will need to do it.

Yellow
Host will open the vent when he reaches upstairs. If you didn't have time to zerk before, you can do it now, just make sure to not throw the molo on top of the vent. As soon as you can squeeze through the vent rush towards the lamp and turn it on. Then wait for the cleaning platform to lower and cut the window with your glass cutter:

Go through the window and follow this path:

Let me elaborate on what you're exactly doing, step by step:
  1. Always kill that guard to the left, otherwise he will shoot at some point and will probably break some window.

  2. You should prioritize checking the bookshelves first. Focus on looking to the top of the bookshelves for a more consistent yellow outline. But even then, you can check your laptop spawn if you look to the side of your screen.

  3. If you have a bookshelf with the yellow oultine, start moving it ASAP. While the bookshelf is moving, check the keycard spawn and say "2" in chat if it's there, and then take the drive. Also note that the laptop will NEVER spawn on your side if you have one of those 2 bookshelves, so you will need to go to the bedroom or office laptop, depending on if Red calls "bed" or "off", respectively.

  4. If you don't have the bookshelf with the yellow outline, check the keycard spawn and call it if it's there, and the check if your laptop spawned (if you didn't before). After that, 2 things may happen:

    • If Blue is moving his bookshelf you need to go there and take the drive, and then go to the laptop to hack it. If the laptop spawned on your side you should've seen it before approaching Blue's bookshelf. Otherwise, Red will call in chat where the laptop spawned (office or bedroom).

    • If Blue is NOT moving his bookshelf, you need to call "pc" in chat if your laptop spawned, and remember to stand in front of it for a couple of seconds until the drive yellow outline appears. However, if you don't have the laptop you need to go to the bedroom to perform the bedroom laptop trick with Red (check it in the "Upstairs Roles" section). Additionally, in this scenario, after approaching the bedroom laptop, you can check if the bedroom gold stash spawned, and you should have enough time to move the mirror if it did, and then start the hack.

Whatever you do next will depend on whether you started the hack or not. If you did, then your task is just to stay close to the laptop and take the drive to the dumbwaiter when the hack finishes. If you didn't, you should go to the dumbwaiter and do the following:
  • Push the dumbwaiter's green button to open it (it will enable when Host picks up a gold bag).

  • If any pagers went off during the brief ECM downtime, you may need to answer one, so pay attention in case there's one near you, especially if two or more pagers went off (Blue will usually take the furthest one to you).

  • And lastly help securing some golds, either in the dumbwaiter or the escape area if the dumbwaiter is closed.

Once the drive has been secured, go to the meeting room door, place an ECM here and activate the feedback:

The feedback in this spot is essential to alert the triad leader on the roof (and to stun the guards in the meeting room). Because of this, Host will use a PCM if he sees you are a bit behind/late with your ECM, so that you can always reach the door in time.

Blue will pull the fire alarm and when the doors open, kill the guard to the left, take the tea behind him, run to escape (as shown in the second picture), and secure it there:

Rotations with Mountain Master
Here are some rotations that are MM specific:

    (Lucky is featured in Marcmb's 25 Minute Barrier video)
Credits
Thanks for reading! If you've made it this far, leave a comment just under here to leave your permanent mark on the guide. If you have any questions, don't hesitate to ask!

:)
SRelampago for doing almost all of the work on the guide.
fitty for proofreading, taking pictures, strategy help, and help with sections.
Marcmb for proofreading, creating strategies, making videos, and writing sections.
ThisIsFun for creating most of the strategies.
Dominik361 for helping with sections of the guide and strategies.

Discord server for Infamy Farming (and more)
While you're here, make sure to join our Discord server: https://discord.gg/nAJSqDzqz3

This is the best way to learn and master the art of ECM rushing! There are plenty of people to help and teach you the things you don't understand. Furthermore, we have daily lobbies for players of all levels: learning runs, beginner runs, experienced runs... so this is also the best place to be if you want to rush! Perfect to play for fun, to grind infamies for achievements or for max level, or to speedrun for world records! Regardless of your reason for rushing, good luck in your runs :)
Finally, before you go, you would do us such a big favor if you rated (and favorited if you want) the guide to show support!

10 条留言
bunni 2024 年 7 月 25 日 下午 12:36 
wine time!
Penguin 🐧 2024 年 7 月 24 日 下午 6:00 
guuut
emo yezzyx 2024 年 7 月 18 日 上午 10:55 
123
Skid 2024 年 7 月 16 日 上午 9:03 
guys how do i zerk? im very new to the game
 Movikx  2024 年 7 月 15 日 下午 4:37 
Neo 5 my beloved
Marcmb  [作者] 2024 年 7 月 15 日 下午 2:06 
bwoah incoming the master of mountain master, the mountain master master
alkitgaming 2024 年 7 月 15 日 下午 1:40 
good now i can master the mountain
Penguin 🐧 2024 年 7 月 15 日 上午 11:08 
thisisfun is very pro and this guide looks cool i will read
Dominik 361  [作者] 2024 年 7 月 15 日 上午 8:57 
gumos !!
Marcmb  [作者] 2024 年 7 月 15 日 上午 8:56 
gumo to the section of comments