Hex of Steel

Hex of Steel

48 个评价
A World Map WWII
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62.536 MB
2024 年 6 月 1 日 上午 2:40
2 月 1 日 上午 7:18
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A World Map WWII

描述
If you want to conquer the world in Hex of Steel as any country during the world war II, then this is your mod. After 7 month of work I can finally release a version of that map. If you want to report bugs or errors or expierence with the game, please join
热门讨论 查看全部(3)
2
2024 年 9 月 11 日 上午 9:54
Could you please upload the mod on a 3rd website outside steam?
Teitoku
1
3 月 19 日 上午 10:47
Poland
Syagrius
0
8 月 9 日 下午 7:24
Bugs
OmegaWulf
39 条留言
wilhelm.engelsberg 5 小时以前 
I have a game freeze during enemy turns on 05.12.1941. Valantine investigated my save game and found out that an event is trying to spawn a unit through event but the unit does not exist/has no name . Then the game freezes because the code can no longer execute because of that unit with an empty name
Adams 10 月 30 日 上午 11:20 
There is a game freeze during the Japan industry event 14.08.1942
guapisimobln 10 月 24 日 上午 11:29 
@shagnasty : the corrupted Para is not the problem of this map. I play on avalon hill Europe and facing the same thing? i think it is something after the updates above 8... , because i played this map in late 2024 and all were fine even with the paras.
JoeSnuffy2003 10 月 15 日 下午 1:35 
My thoughts would be instead of this tile that stays on the board/ Create a new ship called something like "Landing Craft Carrier" Give it a high man power cost of 10k or even 20k. It would have a similar fuel and range of a destroyer or battleship. Lastly give it the ability to have infantry spawn next to it (same as the existing naval reinformcents tile). This would make them a high value target for the man power and still give the ability to drop landing craft for infantry and other units.
JoeSnuffy2003 10 月 15 日 下午 1:35 
Not sure if this is an expected outcome but we had one person take advantage of the Naval Reinforcements tile that can be purchased by the US (and I believe others) under the buildings tab. This has a cost of 100 with no man power and then has an output of 25 per tile. The down side is that they can be built in a continual line effectively making a bridge from a harbor to a beach landing. From what I can tell this tile is in place so that we can do landings from a staged area near a coastline since the landing craft doesnt have a very long range before they run out of fuel.
AGGELOS 9 月 28 日 下午 12:55 
although is a very nice mod which adds an epic scale in the game in my case it freezes my pc completely when i save it and try to exit the game. even with alt+ctrl+delete i cant exit so i have to restart the pc.any thoughts of fixing that?thanks in advance
Eric Cartman 9 月 28 日 上午 8:17 
I was wondering, does anyone know of any diplomacy mods that make ai randomly go to war. Doesnt have to be crazy, just random wars, like 50% chance every 100 turns for coutnries around them, doesnt need to be complex just random wars not only caused by me. Also this is MOD IS AMAZING THANK YOU SO MUCHHHH THIS IS A DREAM COME TRUE
Shagnasty 9 月 3 日 上午 1:53 
Such a wonderful MOD - been playing this with a friend and it's EPIC. Just as a note to the modder - Para's seem to be broken, they leave ghost units, can double stack on a tile (friend or enemy), and can only be killed by planes when deployed as ground units. We don't use them to avoid problems, but apart from that awesome
FourLeafGlover 7 月 1 日 下午 3:12 
Its not dead. The mod creator is active in thread on Discord getting feedback and troubleshooting. I imagine they are waiting to get a bunch of fixes together instead of updating little by little
Wagonmaker 5 月 3 日 下午 6:07 
i think this mod is dead