Total War: WARHAMMER III

Total War: WARHAMMER III

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GMD Mecha Minotaur patch 1.1
   
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46.738 MB
27 maj, 2024 @ 12:19
26 apr @ 10:13
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GMD Mecha Minotaur patch 1.1

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Hello there !!!

If we have mecha horse - why we cant have mecha minotaurs ?

There are 5 new units for empire

Mecha Minotaur (Cannons)
Mecha Minotaur (Brawler)
Mecha Minotaur (Dual)
Mecha Minotaur (Shield)
Mecha Minotaur
Mecha Cygor (Patch 1.1)

Thanks all modding community for the support !!!
GLORY TO UKRAINE !!!!
26 kommentarer
EnumaEllis 6 jun @ 6:49 
WOW, this mod is so. Darn. COOL!

I am curious if you can make more ranged weapon variant for them, like the Stormfiends from Moulder Menagerie mod? Or ust another version of the cannon in the back, but mortar? Thanks.
Guts The Black Swordsman 17 maj @ 23:03 
The names of the units not showing up
SirFalger 20 feb @ 9:08 
omg OMG!
jasonlawton12345 1 okt, 2024 @ 15:19 
Please update
slingle37 6 sep, 2024 @ 16:59 
for some reason whenever i activate the mod it says theres something wrong with the mod and it then shuts down my game???? any way to get around this because i really want to use this mod :(
dilaguna  [skapare] 26 aug, 2024 @ 9:57 
Hello guys !!!
I have a very little time for modding. So if you can please help me.
THis messege is sent from a fone.
Zimmerman 21 aug, 2024 @ 15:39 
Update please
lwhのsama 15 jul, 2024 @ 22:06 
:steamthumbsup:great units but available for ai and benefit from technology ?