Total War: WARHAMMER III

Total War: WARHAMMER III

168 értékelés
[Ui] More Buttons For Mechanics - 2 ROWS+
   
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1.879 MB
2024. máj. 27., 9:54
dec. 10., 10:34
16 változásjegyzék ( megnézés )

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[Ui] More Buttons For Mechanics - 2 ROWS+

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Leírás

This mod is datacoring the hud_campaign.twui.xml in order to change shape and position of the campaign mechanics buttons. It also moves up the mission ribbons to not overlap with the new placement.

Due to datacoring the hud-campaign.twui.xml this mod may not be incompatible with other mods that also directly change this twui.xml and datacore it too. Up to my knowledge this mainly used to affect mods introducing Greenskins unit Scrap Upgrade mechanic to new factions like Dirty Dan's unit upgrade mods (Imperial Armoury, Prayers of the North etc.) however thanks to Rhox' script - this is no longer a problem as this kind of mods are not datacoring the hud_campaign.twui.xml, which further means that this mod should not interfere with Scrap Upgrade mods that are using scripted feature.

As of July 2025 I know 3 mods that could cause issue with my mod, therfore to avoid it you should do 2 things:
1. Use a mod that contains a scripted Scrap Upgrade feature (like Dirty Dan's mods) which will also unlock the button for all remaining mods - even those that dont have the script

2. Use custom Load Order and make sure my mod is above any of 3 mods below:
- Armourygeddon by Ragnarok
- Resourceful Purpose Compilation by Ragnarok
- Scrap Upgrades UI Framework by BagHolder


  1. This mod is changing placement of campaign mechanics buttons to horizontal in 2+ rows.
  2. It also moves the pinned missions red flyer ribbons to match the shift of buttons.
  3. This allows to clear and nice display up to 12 mechanics buttons from all custom mods.
  4. Displayed number of mechanics will adjust to the number of enabled campaign mods.
  5. Recommended number of buttons to use with this mod: 6-12


71 megjegyzés
ChopChop  [készítő] 10 órája 
Probably not your falut bro, steam sometimes bugs out mod updates :steamsad:
ChopChop  [készítő] 13 órája 
Have you resubscribed after i updated the mod?
JackyRIPJack 14 órája 
Just to let you know, with this mod activated, the Tormentor Tributes panel from Dechala's campaign does'nt show up. When deactivated, it does. So i guess there is a problem with this mod :/
ChopChop  [készítő] 16 órája 
MOD UPDATED 701 :steamthis:
ChopChop  [készítő] 16 órája 
Thank you, i am working on update :steamthumbsup:
云海沉香 dec. 6., 23:14 
Do not display the new option of DLC Lord
Hang dec. 6., 18:52 
Do not display the option of Lord Decara,the S lord
ChopChop  [készítő] aug. 24., 23:58 
SFO itself contains hud_campaign.twui.xml that i also edit.im pretty sure that 20k lines of difference wont some stuff working in SFO, whereas in my mod i change sth like 5 lines compared to vanilla twui.xml, SFO is different in 20k lines of code from mine. use at your own risk ^^
https://i.imgur.com/TFgv5WK.png
阿东 aug. 24., 21:14 
When I put this mod, first and above SFO, it works