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Сообщить о проблеме с переводом
I have placed a limit on how high the reload sounds can be so they should be nice and quieter. I have also added your ideas on weapon balance besides the clipsize because I like the big clip xD
The new Sounds you use have really high "highs" and are not that pleasend to listen to. Probably nicer to revert these changes. The firing sound is fine though.
My recommendation for balancing is the follow: (Please consider that this weapon is a secondary, hence the weird changes)
- Weapon damage should be 12 & Headshotdamage about 28 - 35
- Accuracy should be less
- Clipsize could be reduced to 20 (I'm not so sure about this change to be honest)
- Firerate should be increased (Giving it those gangster UZI vibes)
These make it unreliable on midrange encounters, but help it to be a fast switchable secondary incase your primary goes dry or if you used a sniper before.