安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









P.S. LoL that webpage is so 90s it hurts.
Of note:
- Ghaj ("Alien" in the SNES version), with their Magic Capsules, do not respawn once killed in the Black Omen. However, they also appear in the Black Omen room that can randomly appear in the 1000 AD Dimensional Vortex, where you can farm them for as many Magic Capsules as you want.
- Steel Shade, boss of the 1000 AD Dimensional Vortex: Prism Specs.
- Alabaster Shade, boss of the 65M BC Dimensional Vortex: Haste Helm.
Basically everything else worth anything is already easily obtainable elsewhere.
Also, seeing as it uses the original SNES horribly mistranslated names for everything, it'll be tricky for someone to know what to target when they can't tell which name refers to which enemy.
Also advise to raise princess so she can twin charm, along with that one amulet makes it 1mp (silver something)