Total War: WARHAMMER III

Total War: WARHAMMER III

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Karl Franz High Res - Steel Armor
   
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102.610 MB
6 maj, 2024 @ 18:41
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Karl Franz High Res - Steel Armor

Beskrivning
Karl Franz and Deathclaw re-textured with AI up-scaled, hand-retouched, and material-tweaked texture maps (and believe me, that cloak was not easy). They're sporting classic bare steel armor.

This is just a texture replacer, so it will be compatible with anything that doesn't also change Karl's textures or that significantly alters his or Deathclaw's mesh.
4 kommentarer
nurlan.ezizli.95 17 timmar sedan 
I would like a mod that makes Karl Franz’s mount Deathclaw noticeably larger than its default size in Total War: WARHAMMER III. The goal is to keep everything the same except the visual scale.

Details:

Only affect Karl Franz’s unique mount “Deathclaw” (not all griffons, unless that’s required technically).

Increase the model scale so that Deathclaw looks bigger and more imposing on the battlefield (for example, around 20–40% larger than the vanilla size).

Ideally:

Keep the same animations and skeleton.

Hitbox and collision can stay close to vanilla so it doesn’t become too overpowered or buggy in melee.


Compatible with the current version of the game and other common Karl Franz / Empire overhaul mods if possible.


If necessary, you can adjust the unit’s scale via the appropriate database tables (e.g. land_units, main_units, battle_entities) or by editing the model/variant mesh so that only Deathclaw is scaled up
ZeButcher888 12 sep, 2024 @ 15:23 
Really really good work
陌凉城 25 maj, 2024 @ 19:14 
Really good work
Hyubris 11 maj, 2024 @ 20:33 
really good work