边缘世界 RimWorld

边缘世界 RimWorld

159 个评价
Orc Clan + Xenotype
3
2
2
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5, 1.6
文件大小
发表于
更新日期
1.548 MB
2024 年 4 月 25 日 下午 9:58
6 月 12 日 下午 5:45
4 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Orc Clan + Xenotype

在 Karew 的 1 个合集中
Karew's Content Mods
24 件物品
描述
Adds a new orc clan faction and an orc xenotype.

The orc clans are proud, industrial-era rimworld denizens who heavily favor melee combat. Battle the orcs as raiders or become their trade partner and ally.

All genes are inheritable, and orcs are an available xenotype at colony start.

Genes (germline, x2 food needed)



Pawn Preview



FAQ

Can this be added to an existing save?
Yes, but you will need another way to spawn the faction bases for the Orc Clan. I recommend Vanilla Expanded Framework.

Can this be removed from an existing save?
Yes, but your orc colonists will all become baseliners with extra genes.

Does this add a bunch of equipment to the game?
No, this mod is just a new faction and xenotype.

Is it C.E. compatible?
It should be. It just adds a faction and a xenotype, no other combat stuff.

Credits

Code and scenario:
Karew

Artwork:
Prime Viridian
https://primeviridian.com (some gallery images may be mature)
https://primeviridian.com/tip
21 条留言
Sando333 8 月 1 日 下午 5:36 
Oh neat. I can replace Hussars for these guys and not have to worry about go juice early on.
(≡◉‿‿◉≡) 5 月 14 日 上午 7:52 
@Paladin Dawnheart World Tech Level works on them and they become medieval.
Paladin Dawnheart 5 月 13 日 上午 7:05 
Ugh, sad that this is the only mod rn that has orcs updated. Will be great for a space age fantasy race playthrough though. Just wish there was a Medieval version as well. I guess the only way is to RP and put them into our starting party as the last of their kind on the planet. Better than nothing.
(≡◉‿‿◉≡) 5 月 2 日 下午 12:37 
There's the world tech level to make them medieval. But I wish there's a separate medieval faction.
Mad Marl 4 月 2 日 下午 5:32 
xenotype spawn control is your friend in a medieval playthrough with these guys
Nairagorn 3 月 29 日 上午 8:36 
Bummer. I really wanted a medieval run with some orcs but, these guys are industrial :(
Hakkai 3 月 3 日 上午 3:48 
Feel like Orcs are very medieval-y. Would be nicest to get a toggle in the options to make them medieval and adjusting what gear they get generated with!
TheOneEyedOne 2024 年 8 月 21 日 下午 4:56 
Medieval Overhaul mod too, not appearing. Although I suspect it might be Remove Industrial Stuff mod as this one is listed as them being an industrial faction.
dogtools59 #killtf2 #saveconcord 2024 年 8 月 9 日 下午 6:36 
any plans to add a specific namelist for the orcs, if modding is able to do that?
urmum 2024 年 7 月 28 日 下午 2:57 
200X food rate is insane, makes these orcs eat my colony to death time and again