Tabletop Simulator

Tabletop Simulator

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Luthier: The Art of the Instrument
   
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Type: Game
Complexity: High Complexity
Number of Players: 1, 2, 3, 4
文件大小
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2.586 MB
2024 年 4 月 24 日 下午 7:56
2024 年 6 月 30 日 下午 8:20
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Luthier: The Art of the Instrument

描述
Luthier transports players to the height of classical music in Western Europe, when the art of the instrument was upheld equally by skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven. Luthier is launching on Kickstarter July 16th, 2024: https://www.kickstarter.com/projects/paversongames/luthier

NOTE: All artwork and visuals is still prototype and in progress, but entirely copyright of Paverson Games, 2024. This mod is still being developed, so there may be some bugs. Please report any to this page.
15 条留言
bhfred 6 月 17 日 上午 10:34 
Saved games load broken, any chance of fixing this? Same response as alexsim
alexsim 4 月 15 日 上午 12:49 
I saved a game (after turn 3) and came back to it, but many of the scripts (which had worked before) were broken.

(It seemed like the game state was not correctly updated when reloading (or wasn't saved correctly). The start script tried to fire again, it wanted us to (re)select starting families (and then gave us resources for them), coins and VP were off (though the markers were in the right places on the table), etc.

Also, the set-up scripting (and automation) is very nice, but it would be great if I could set the number of players manually instead of having to have all the players logged in to the mod. (Sometimes I like to start a game and play multiple positions, especially when first learning a game. It also gives me a chance to explore the mods before the other players show up, which makes teaching easier.) Even a "manual set-up" button which just bypassed the set-up scripts would be helpful.
giochi.lofe 1 月 14 日 下午 2:57 
I think I made a mistake having clicked on "additive loading" of a saved game... Now I get a series of errors in loading files and components even when I load a new game properly... And then it does not work any more (I also tried unsubscribing the game and then subscribing again, but unsuccessfully). Is there a way to recover?
paverson  [作者] 2024 年 7 月 25 日 上午 7:40 
Lonely Heart Owner, I'll pass this on to our scripter. Thanks!
Lonely Heart Owner 2024 年 7 月 24 日 上午 8:03 
You need to select one of the scripted colors, (red, blue, green, yellow), and assign the players in your lobby to them. You've specifically got to use red for the solo game.
daddio_sk13 2024 年 7 月 24 日 上午 5:26 
How do you select players? I can't see how to do this unless I am missing something
Lonely Heart Owner 2024 年 7 月 22 日 下午 2:59 
I was giving the automated solo mode a go earlier and it looks like the solo guild cards are mislabeled. When I dropped the London guild on the board, TSS said it was the Paris guild and applied the AI's priorities accordingly. Worth mentioning I loaded this game from a save before starting it. Anyone else experience this glitch?
TrypAdvisor 2024 年 7 月 22 日 上午 10:57 
The colours of the resources on TTS and in real life are quite different - I've been playing on TTS for a long while and playing in person with the actual cubes was very weird!! But rest assured - it's just the colours that are mixed up :) I believe the colour will change in the physical copy but Dave will definitely have more info there!
Beanrib 2024 年 7 月 13 日 上午 9:06 
Thanks! Another quick question/observation in the mod:

The tooltips for the 'metal' and 'wood' resources appear to be swapped, compared to the rulebook and Paul Grogan's playthrough.
Metal does look like it should be the lighter cube, since it represents brass, silver, gold, etc.?
paverson  [作者] 2024 年 7 月 12 日 下午 5:47 
Thanks Beanrib - I'll let our dev know!