RimWorld

RimWorld

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Repairing Priority
   
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Mod, 1.4, 1.5, 1.6
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167.994 KB
22. apr. 2024 kl. 14:41
24. juni kl. 11:38
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Repairing Priority

I 1 samling af Mlie
Developed by me
111 genstande
Beskrivelse


Perhaps you want to keep a building repaired that is not part of your home area?
Perhaps you think it would be nice if your pawns repaired the base defenses before the dining chairs after challenging siege?

This mod lets you add and prioritize areas for repairing damaged buildings.
Its based on the mod Cleaning Priority by ChippedChaps.

Idea by: Protok

[discord.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: repair areas
19 kommentarer
ferny 28. jan. kl. 11:33 
Yeah it breaks "I Can't Fix That"
llunak 10. dec. 2024 kl. 23:17 
- After installing this the I Cant Fix Mod no longer works, buildings get repaired regardless.

- It would be nice if this applied to rebuilding destroyed buildings too. After raids I need priority rebuilds of water wells from Dubs Bad Hygiene for irrigation and also outside tables+chairs (I have a precept making colonists demand comfort).
Protok 20. maj 2024 kl. 12:34 
OMG, Yes! :AffinityPurity:
Mlie  [ophavsmand] 20. maj 2024 kl. 12:12 
@Protok Sure, should be added now
Protok 18. maj 2024 kl. 22:46 
Could you please make adding area button add new area to the bottom of list but not to the top?

A next quality of life update would be to split long button "Add Area" on two: "Add Area To Top", "Add Are To Bottom".

Why: We have several areas to prioritise repairing. Yet between raids we need to add an extra area to repair and exclude it when enemies come. In that case everytime addong this area also demands to push it down the list, because base internals is still high prio than this extra area.
[JdG] Pejman 24. apr. 2024 kl. 14:55 
The issue I have isn't with when the repair happens but how long it takes (I have some modded walls that have millions Hp and would take days in game to repair when they would take a fraction of that to build from scratch)
Mlie  [ophavsmand] 24. apr. 2024 kl. 9:47 
@C0lin2000 Please post the link to the mod on the Discord server, I handle all requests that way 🙂
C0lin2000 24. apr. 2024 kl. 9:13 
@Mlie
could you take on the mod Voice-Acted Radio Chatter if thats possible for you its such a nice mod to have but it is brocken in 1.5
lol 24. apr. 2024 kl. 0:42 
@[JdG]Pejman same here, would. be glad to find something like that. There is Refactored Work Priorities https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2096359885 that has 'repair after %' option, but it's not compatible with pick up and haul...

Also Decaying Structures https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845311717
Protok 23. apr. 2024 kl. 22:13 
Mlie - The Superstar! :starvanguard: