Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

41 个评价
Guide for new players to ease into GOH in 2025
由 Cynicus 制作
This was made with the old Tutorial Videos, however, I still feel like it can add to your understanding of the game.

Baby's First Steps into Call to Arms: Gates of Hell Ostfront is a comprehensive guide tailored for newcomers venturing into the immersive world of Gates of Hell: Ostfront. Crafted with the aim of providing a gentle introduction to the game's intricate mechanics and dynamic gameplay, this guide serves as a friendly companion for those taking their initial strides into the battlefield.

The guide comprises a series of short videos, meticulously designed to offer a succinct yet thorough overview of the game. These videos are strategically structured to help newcomers grasp the essence of Gates of Hell: Ostfront, setting clear expectations and unraveling its diverse features.

Following the introductory videos, the guide further extends its assistance through a series of concise tutorials. These tutorials delve into the fundamental aspects of the game, drawing upon the original Tutorial mission to offer practical insights, additional context, and valuable information. By navigating through the basics with clarity and precision, newcomers can swiftly familiarize themselves with the core mechanics and dynamics of Gates of Hell: Ostfront.

I know there are new Tutorial in the work by the Devs, but in the meanwhile, this should at least get you acquainted with the game.

With a balanced approach that prioritizes clarity and accessibility without overwhelming detail, "Baby's First Steps into Call to Arms: Gates of Hell Ostfront" aims to empower new players, enabling them to embark on their journey into the chaos of war with confidence and excitement
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Link to Youtube Playlist
For incase the YT links aren't working, here is a direct link to them:

GoH Tutorial links
Video #1 - Introduction Video

This video provides a high-level overview of the game's core aspects and focal points. Its purpose is to establish expectations, ensuring that viewers are not caught off guard by unexpected elements upon diving into the game. While not exhaustive, the video aims to touch upon a wide array of topics, including graphics, sound, DLCs, and game mechanics.

Additionally, I touch briefly on the balance between realism and historical accuracy, although I admit that this discussion may have trailed off somewhat. Essentially, what I intended to convey, which might be clearer if you watch the video, is that the game strikes a remarkable balance between these elements. This equilibrium contributes significantly to the overall enjoyment of the game, as it offers a level of detail that enhances the gaming experience.
Video #2 Basic Training: UI Overview + Introduction to the inventory system

In this video, we delve into the user interface (UI), exploring what players see and interact with during gameplay. While this overview isn't exhaustive, I chose not to delve into iconography in this installment, reserving that topic for a future video. Nonetheless, this presentation offers a solid foundation, providing insight into the fundamentals of the UI and its functionalities.
Video #3 Basic Training: Basic Infantry, movements, inventory ect

Continuing from the previous two videos, this installment delves deeper into the intricacies of the inventory system. Additionally, it provides an overview of movement basics, including how the first and third-person modes function and how to utilize them effectively. Explained are the mechanics behind switching from classic mode to third-person mode, highlighting the advantages of each. The video also offers insights into utilizing cover effectively, understanding penetration and distance mechanics, and mastering grenade throwing techniques, all exploring accuracy of weapons.
Video #4 Basic Training: Basic Ballistics with AT,MG and Mortar

In this video I cover a range of topics using the mounted weapons, like AT gun, MG stand and Mortar. I go over basic ballistics, penetration basics and a quick overview of shell types in the game.
Video #5 Basic Training: Vehicle Basics

This video covers the basic overview of Vehicles, from movement, to ranging, to Penetration UI, surface speed, positioning, reversing, repairing, and refuelling.
Video #6 Basic Training: Intro to Advanced Mechanics

Creating this video was particularly enjoyable for me, as it delves into the foundational mechanics of the game and offers valuable insights into their effective utilization during gameplay. Throughout the video, I explore key concepts such as time controls for single-player mode, the fundamentals of vision and fog of war mechanics, and the impact of noise on spotting enemies. Additionally, I discuss the distinction between cover and concealment, briefly touching upon the complex topic of stealth—a subject I intend to explore in greater depth in future videos. Concluding the discussion, I provide an in-depth analysis of smoke mechanics and offer practical tips for successful implementation, before suggesting the best game modes for players seeking to familiarize themselves with unit dynamics in a more relaxed setting.
6 条留言
msticore 2024 年 8 月 8 日 下午 11:18 
incredibly useful
GameMasterAlex 2024 年 7 月 6 日 下午 9:58 
If u wish participate in team games, ALWAYS CHECK player's profiles, 90% of games consists of stacked teams that will ROFLSTOMP U
Sicario 2024 年 6 月 16 日 下午 1:27 
very informative ty
Cynicus  [作者] 2024 年 4 月 8 日 下午 12:09 
I've added a direct link to the YT playlist, I also updated all the links. Please let me know if they work now. I think it will just take 10 minutes or so as it is being run through the automated content check system
Cynicus  [作者] 2024 年 4 月 8 日 上午 11:55 
Mmm, that is weird... Thanks, I'll try and fix it
ArielMomo 2024 年 4 月 8 日 上午 11:52 
i cannot play any of the videos... "An error occurred. Please try again later. (Playback ID: rDm4fZXvHVu_Z6Y4)"...