边缘世界 RimWorld

边缘世界 RimWorld

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Colored Leather And Wool
   
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Mod, 1.4, 1.5, 1.6
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3.943 MB
2024 年 4 月 6 日 上午 9:32
7 月 15 日 上午 10:10
19 项改动说明 ( 查看 )

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Colored Leather And Wool

在 cyanobot 的 4 个合集中
Cyanobot Plays 1.5 - Graphics
78 件物品
Original Mods by Cyanobot
16 件物品
Cyanobot Plays 1.6 - Graphics
84 件物品
Cyanobot Plays 1.6 - Complex Production
24 件物品
描述
Makes wool and leather match the color of the animal they are harvested from.

A setting toggles leather between the direct colour of the animal and a browner, desaturated "tanned" version of the skin colour.

Also included is a setting that makes leather and textiles only stack if they are the same color, for those who really want to see the collection of different coloured things they have killed. It's kind of impractical in actual gameplay.

Patches included for the following mods:

Further, patches are not necessary (works automatically) for the following:

Piebald (white-and-color patched) animals, or any other texture making heavy use of masks, may produce slightly odd results (leathers paler or darker than they should be). I've done my best.

With thanks to:
  • wep of wepfont.com for Atmospheric font
  • Microsoft PowerToys[github.com] (freeware), for its Color Picker tool
  • the authors of all the amazing animal mods above

Links:
[github.com]
[cyanobotcodes.tumblr.com]
[ko-fi.com]
22 条留言
Paul 7 月 15 日 上午 10:49 
Oh, that was fast and it seems to be fine now, Thank you :)

1) Only only Animal Variety Coats I guess
2) Every time, about 20 attempts
cyanobot  [作者] 7 月 15 日 上午 8:22 
@Paul
I've pushed an update that I hope will fix your problem.
cyanobot  [作者] 7 月 15 日 上午 5:36 
@Paul
Thank you for the report! Two questions:
1) Are you running any other mods that interact with butchering or with animal color or texture? (like Animal Variety Coats, texture replacements, etc?)
2) Does the butchering fail every time, or are they able to succeed after trying a couple of times?
Paul 7 月 15 日 上午 5:15 
Hi, thank you for the 1.6 update, but now it is not possible to butcher some animals like megasloths or bears - https://goonlinetools.com/online-clipboard/#5053
cyanobot  [作者] 7 月 3 日 上午 5:39 
Tested (briefly) with 1.6 and seems working so I've updated the versioning. Note that the new animals in Odyssey will not necessarily drop the right colors until I've had a chance to patch for them.
cyanobot  [作者] 1 月 20 日 上午 8:12 
I've implemented a workaround for the stacking issue that doesn't require me to poke around in the complex edifice that is the hauling AI.

I'm not totally sure it's watertight so please keep an eye on it if you're using "Disable stacking", but it's working in testing.
cyanobot  [作者] 1 月 14 日 上午 9:50 
@daz_ian
Update:
The good news is I can replicate your issue, which means I stand a chance of fixing it. The bad news is that the problem is probably somewhere deep in the hauling AI, which is complicated and currently not a topic I understand.

Essentially I believe the logic that decides what else they should try to pick up en route does not actually check the AllowStackWith logic, so things go wrong when they try to add the new stack to the stack they're holding.

I'm going to keep looking into this but it may be a while before I can fix it.
cyanobot  [作者] 2024 年 12 月 30 日 上午 3:40 
@daz_ian
Oh, weird. Crafting with multiple colors has worked fine in my test setups (if a little unpredictably, as the item color is inherited from the "first" stack, not the majority). I'll look into it, thank you for the report.
daz_ian 2024 年 12 月 28 日 上午 8:12 
When disallowing stacking different colors, I saw ingredients vanish when a pawn picked up a second color.

I put down a blueprint for an alpaca wool bedroll and told a pawn to build it. He picked up one stack of wool, and then he tried to pick up some of another stack (it happened to be a different color), and then everything picked up immediately vanished.

Changing the option to allow stacking different colors fixed the issue.

https://gist.github.com/HugsLibRecordKeeper/bff154ee16b2dc07e941028611156bb7
Bleeding Eyes Mcgee 2024 年 7 月 27 日 上午 9:57 
I forgot i had this installed, so seeing it work with biotech: mammalia was a nice surprise. Good work!