Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Second Unique Infrastructure
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658.321 MB
2. dub. 2024 v 7.54
20. led. v 2.35
Poznámky ke změnám (21) – zobrazit
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Second Unique Infrastructure

V 1 kolekci od uživatele Mikecro
Mikecro's Unique Infrastructures
4 položek
Popis
50 New Unique Improvements/Buildings/Districts!
Overview
A big pack containing 50 New Unique Improvements/Buildings/Districts.

Design philosophy:
  • All civs receive another unique improvement, building or district
  • All civs that have unique buildings/districts receive unique improvements
  • All civs that have unique improvements receive unique buildings/districts
  • There are few districts, due to the asset limit
    Balancing is relative to Gathering Storm expansion with all DLCs.

Details
All the details are contained in the Second Unique Infrastructure Docs[docs.google.com]. SUI/2UI pack contains 30 Unique Improvements (UIs), 13 Unique Buildings (UBs) and 7 Unique Districts (UDs).
Mod contains an Instructions.txt file in case you decide to modify it yourself.

Compatibility
Pack makes purely additions, it does not change any existing aspects of the game. Thus, it should be compatible with everything.
Fully compatible with City Lights (some structures even receive unique bonuses), JNR's UC Expansion (several uniques receive bonuses), compatible with Religion Expanded.
Requires Gathering Storm and Rise and Fall DLCs.

Special thanks
Code & Art: Mikecro
Icons: Prophet Bridge (Unique District icons) and Mikecro
Text: Phantagonist and Mikecro
Very Special Thanks to those who participated in Infrastructural and Gameplay ideas and discussion (check them out): Lucius (Amadhe), Phantagonist, Lime, MC, SilverFoxG, Sailor Cat, GeminusLeonem, Deliverator, Maybe, JohnLeGreat, Merrick, DumboTwinko, BrickMasterE, RwbyMoon, Senna, Doc Furtado

Several abilities slightly inspired by Deliverators Steel & Thunder and JNRs Dragon Kiln
Thanks to Leugi for several tents from City Styles mod.
Special thanks to Phantagonist for Chinese and Japanese translations
Credits to JNR, Phantagonist for some bug fixes
Credits to UrsaRyan for preview pictures

Available in English/Chinese/Japanese. More translations welcome!

Non-Steam users Google drive download link[drive.google.com]

Other
Also check out my other mods:
Mikecro's Unique Infrastructures Collection
All Vikings Scenario Units
Military Camp
East Asian Unique Units Pack
Populární diskuze Zobrazit vše (1)
2
28. dub. 2024 v 11.10
District Icons
Prophet Bridge
Počet komentářů: 225
jungke 4. říj. v 3.16 
这个mod似乎与JNR's Urban Complexity等JNR的mod有冲突(未严格验证),似乎是重复定义了等问题,敢问可以修复或兼容吗
vjty 14. srp. v 23.42 
能不能给bbg的额外派系也做下
小强 5. srp. v 6.33 
想要改特色归属。修改sql只有图标归属有加进入后还是没有特色
убийца_карапуз. 28. čvn. v 6.52 
doesnt work with Civ6 Plus: Harmony in Diversity.
MadHymn 6. čvn. v 9.12 
非常好模组,玩了很久。but,一部分东西效果实在是太牛了,远不平衡,特别是格鲁吉亚墙姐的塔楼,信仰太过爆炸,可以看出作者是想要加强一下原版弱势的文明,所以给了他们一些更强的改良设施,但这个塔楼真的太强了。建完几圈塔楼直接就是宗教胜利、伟人也随便买的程度,而且加锤也巨多,建议削削
Mikecro  [autor] 10. dub. v 13.40 
Custom holy sites are slightly bugged visually, i may look into it
Polite moose 5. dub. v 13.25 
Hi, I got a weird purely visual bug. I played as Ephiopia and in my new unique district I only saw a model for the tier 1 building, and models for t2, worship and t3(from JNR mod) buildings were not visible, though they are present in city info and I see their effect on the yields.

I run both JNR Holy Site Urban Complexity mods:
District Expansion: Spirituality (id=2333458984)
District Expansion: Worship (id=2337885119)
and
Religion expanded (id=1178185727)
👑Z4NB0 DUCK3T5👑 5. dub. v 10.11 
aww man, I use so many mods that I can barely ever run this one without gutting what I already enjoy Oof.
1454935198 3. úno. v 9.00 
(1)所有文明获得另一个特色改良设施、建筑或区域。为文明中(2)已有专属建筑或区域的:定做一个改良设施。(3)已有专属改良的:定做一个建筑或区域。
Mikecro  [autor] 20. led. v 2.08 
@Silence Webber Fixed, thank you
@hajie14 and @claudemac24hrs Graphics is due to asset limit, but using this with S&T wont push you beyond the limit, in fact you will have enough asset space for more mods