工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Skins for two Residental Pre-fab Houses
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17.327 MB
2024 年 5 月 19 日 上午 7:57
6 月 20 日 下午 11:51
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Skins for two Residental Pre-fab Houses

在 RiCZrd 的 1 个合集中
W&R: My skins
32 件物品
描述
Skins for two vanilla Residental Pre-fab houses (190 & 295 citizens). Includes four colour variants.
4 条留言
Igi_PL 6 月 19 日 下午 3:03 
Hi @RiCZrd.

The comment will appear on several of your mods because the game logs have errors related to them. I assume the situation is the same in each case.

There are multiple entries in the logs with your mod IDs, but they all refer to the same files ("blankspecular.dds" and "blankbump.dds"). They look something like this:
"C3DHelp_ReadFileIntoBuffer FAILED fopen(\steamapps\workshop\content\784150\MODID\blankspecular.dds)"
"C3DHelp_ReadFileIntoBuffer FAILED fopen(\steamapps\workshop\content\784150\MODID\blankbump.dds)"

From what I see, in "*.mlt" files you use "$TEXTURE_MTL", which means that the given texture should be in the same directory as the MLT file. If, as I think, you want to use the texture from the game directory, use "$TEXTURE" and the appropriate path. For example, in "panelak_moderny.mtl" there are these entries (they should work for you):
"$TEXTURE 1 buildings/blankspecular.dds"
"$TEXTURE 2 buildings/blankbump.dds"

Can you verify this?
Shotkey 2024 年 5 月 21 日 上午 10:23 
vam shashecki ili zaselyatsa
poipop 2024 年 5 月 19 日 下午 10:49 
Skvělé, konečně nebudou města vypaat jak lágry, jeden dům jak druhý :). Díky.
Sirius Czech 2024 年 5 月 19 日 上午 11:26 
hurray!! awesome work!