Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Weapon Turret System
   
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629.298 KB
19.3.2024 klo 6.20
9.1. klo 1.56
12 muutosilmoitusta ( näytä )

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Weapon Turret System

1 kokoelmassa, tekijä se-ssi
Weapon Systems
3 luomusta
Kuvaus
Weapon Turret System
This is my latest weapon turret system (balistics calculator). It shoots at a target accounting for gravity, velocities, drag, etc

Info
DO NOT EXPECT GOOD PERFORMANCE FROM THIS EXAMPLE TURRET. This creation is mainly made for giving a base structure to make your own turret from. Then you can integrate it into vehicle creations. Please see the video above for a tutorial.

Features
  • Has profiles for each in game weapon type
  • Accounts for gravity, drag, velocities, acceleration etc
  • Highly customizable
  • Artillery mode
  • Built in weapon trigger
  • Clamp max rotation
  • Idle and reload state
  • Turret weapon weight compensation
  • Extra prediction to account for delays in systems

    Composite channels for those who would like to extend the system with your own or others. NOTE the ... roll yaw and pitch are input channels 4,5 and 6 respectivley on the physics sensor:

  • Input - "Target data": Number Channels: 1:Target X 2:Target Y 3:Target Z 4:Target mass 5:Radar turret X 6:Radar turret Y 7:Radar turret Z 8:Radar turret roll 9:Radar turret yaw 10:Radar turret pitch Bool Channels: 1:Has target

  • Output - "Target Acquisition Data": Number Channels: 1:Lead X 2:Lead Y 3:Lead Z 4:Turret X 5:Turret Y 6:Turret Z 7:Turret roll 8:Turret yaw 9:Turret pitch 10:TOF 11:Weapon type Bool Channels: 1:Is in range 2:Is accurate enough to shoot 3:Has reached desired state (not for tracking) 4: Is powerd on

Not working?
  • Artillery mode works for battle cannon and higher caliber. (To low lifetime for lower caliber to work)
  • Contact me or others on my Discord community [discord.gg] for help


Credit
I encourage you to use my creations or parts of it for your own builds. If you do and post it, please give credit.

Made by: se-ssi

Thanks to 8PenniesDeep... for his "Magic Numbers"!
Thanks to Kubson for help!

Links
Se-ssi's Stormworks Community [discord.gg]
Youtube channel
My workshop

Enjoy!
100 kommenttia
Tyen 3 tuntia sitten 
I didn't mean a missile. I meant that the ballistic calc. should control my airplane, so I don't have to aim the guns manually.
se-ssi  [tekijä] 3 tuntia sitten 
Sounds like you are describing a missile. But you could also hook up the controls from the turret to the airplane controlls instead. I recomend using the GPS missile system V3 and hooking up the controlls to the airplane controlls.
Tyen 6.12. klo 11.03 
Is there any way this could be turned into a system that, instead of commanding pivots to control the gun, controls an airplane’s control surfaces or missile fins?
se-ssi  [tekijä] 13.10. klo 9.18 
I works for me. You may contact me on discord if you are still having issues.
MAKT445 10.10. klo 19.38 
i think this is broken on the new update :( it always over shoots or under shoots every time
se-ssi  [tekijä] 17.9. klo 1.50 
I have not implemented that in this creation. But I have made an unreleased system a while ago that does. I will be remaking and modernising the targeting system soon.tm wich might have these features built in.
BillyTheKid 16.9. klo 15.32 
I've been testing your system. It's GREAT! I am wondering if there are any built in options for auto searching with the radar or any setting limiting the scope of the targeting area. I would really like my AA guns to auto search and fire but only on airborne targets. So if there is a ship in the water it would be below the AA turrets auto search area. Any advice on implementation would be great.
MRX 12.9. klo 12.07 
understood but new radars more compact for systems, so guys anyone can make?
se-ssi  [tekijä] 12.9. klo 9.20 
Filtering helps. But It will never as good as deprecated.
8PenniesDeep  [tekijä] 12.9. klo 9.19 
no