数码宝贝世界 -next 0rder-

数码宝贝世界 -next 0rder-

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Modding Guide
由 AloofHermit37 制作
a guide for how to mod Digimon World: Next Order on PC
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Step 1
Get the latest version of BepInEx Bleeding Edge here: https://builds.bepinex.dev/projects/bepinex_be

Click on the first button below "Artifacts", it will drop a list of all download links for different OS.

DWNO is made using Unity IL2CPP, so you'll click on one of the ones with IL2CPP in it.

For Windows, you will click on this button:


Tag at the end (6.0.0-be.667+6b500b3) might be different for you, as that indicate the version.

Step 2
Once you've downloaded BepInEx, you'll need to go in your DWNO directory. You can access it quickly using Steam, right click the game's => Manage => Browse local files.



Now that you are in DWNO's directory, open the .zip you downloaded, and simply drop the contents inside DWNO's directory.



After moving the files, your directory should now looks like this:



Step 3
This step is simple, just run the game once. The game will take a bit more time to launch so BepInEx gets setup properly. After the game has launched, you can just close it.

If everything went fine, the BepInEx folder contents will change from this:



To this:



Step 4 (Finale)
Now that BepInEx is properly installed, you can finally add some mods!

You can find mods for DWNO here: https://www.nexusmods.com/digimonworldnextorder

Be mindful that some mods can have different installation process (BepInEx DLLs, changing a .cpk file, using CriBindDir, etc), the mod uploader generally indicate how to install them. But we'll focus on the BepInEx DLLs here.

Pick whatever mods you want, but for this guide I'll pick this one: https://www.nexusmods.com/digimonworldnextorder/mods/2

After downloading the mod, put the .dll in BepInEx/plugins, it should then looks like this:



Now, simply run the game.

Go into an open area, and press the zoom button, you should be able to zoom way past the limit.



And that's it, enjoy modding!




- Original guide by Yasha-jin




20 条留言
eXistenZ 11 月 14 日 上午 11:47 
Tried Pleasant Skulduggery's method and it worked. The folders were created, starting the game took a bit longer.
Sapi'Anggora 11 月 6 日 上午 1:29 
ey pleasant... i cant use gifthub afterall. damn so much informtion written right there. woul u please make a guide bout it? for a newer version of the game
Pleasant Skulduggery 11 月 5 日 下午 4:28 
…Huh. Well, I had linked the official BepInEx github repository, but the link got removed. Alright.

1. Google 'bepinex github'. It should be the very first result. Make sure it's just 'BepInEx' and not 'BepInEx.Utility'.
2. On the right-hand side of the github page, find the Releases button. Click directly on it, not the latest release.
3. Scroll down until you find BepInEx 6.0.0-pre.2. You can click the name or the Assets dropdown below the changelog.
4. Then find the Unity.IL2CPP release for your operating system (again, x64 for Windows users) and follow the rest of the steps in the guide to install it.

Worked for me, at least. Hope it does for you!
Pleasant Skulduggery 11 月 4 日 下午 3:42 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Visi 10 月 14 日 下午 12:36 
Does this just not work anymore? No matter what version of bepinex I download and install I get an error message when starting the game in the CLI and the game just closes. Also, the link in step 1 just doesn't work. I guess I'll have to use cheat engine or something. :/
glitchhunter09 8 月 7 日 下午 1:59 
Not enough mods. why is there no modding community for this game?
WAAAAAAAAAAAAAAAAAAA 6 月 14 日 下午 8:51 
Every time I try to visit the link the connection takes forever and times out. I cant get to the right beplin ig
Roliq 6 月 12 日 上午 8:43 
For the person below who said it did not work i was also in the same situation until i downloaded the x64 Windows version

I first it used the x86 before i went with x64 and it finally worked, hope this helps
Cusino 6 月 11 日 上午 12:17 
Thanks it worked :praisesun:
エマいいえネバーラン 6 月 9 日 上午 3:31 
Useless. The game starts immediately, and the folders mentioned in Step 3 aren't created. The mods in the Plugins folder don't work either. I've tested this with both the recommended Bepinex version 667 and the latest version 735. It doesn't work.