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I've tested all changelog items and I can confirm they're working (ledges grabbable, grate on floor not passable).
I don't want to be annoying, but making the ledge grabbable at the bridge in A/red might have introduced another unwanted shortcut: From the newly grabbable ledge on the red pillar, you can now jump over to the pillar with a plant on top with the button. Barely, but it's possible. I do not need to go the intended route anymore like this. Maybe move the white pillar with plant and button one tile further away? I think this should fix it, without altering anything else.
I have some other minor remarks/comments, that I would not consider bugs, but in case you're interested.
--> You can skip the need for the receiver here like this.
If it's unintentional, it might be an idea to combine the grab-actor with the button for the grate toggle? So it is removed, when the grate is there, and restored, if the grate is away?