Left 4 Dead 2

Left 4 Dead 2

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Witches Stay Between Map 2-3 of Hard Rain
   
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Game Content: Scripts
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3.922 KB
25.2.2024 klo 7.39
1 muutos ( näytä )

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Witches Stay Between Map 2-3 of Hard Rain

Kuvaus
Ever found it weird how all the witches from map 2 of Hard Rain seem to disappear when map 3 starts? I have, and as such made this script.

Makes it so all witches from the second map of Hard Rain that weren't killed or alerted are still alive when map 3 starts in their same positions (now sitting).

Local/dedicated server only.
18 kommenttia
headache guy 24.9.2024 klo 15.32 
thanks lxnarr
Saxon Hale 4.8.2024 klo 20.40 
i don't know why but this mod completely breaks the whole campaign
lxnarr 31.7.2024 klo 2.23 
what awesome said, man that guy is awesome
headache guy 27.6.2024 klo 13.07 
i always just assumed they went somewhere not being hammered by rain
Xenorvya 14.6.2024 klo 8.53 
Small oversight(?) but if you lose on map 3, they won't spawn again.
Zadkiel 27.4.2024 klo 7.26 
@Aleksander Drako
Its sugar cane bro.
Aleksander Drako 20.4.2024 klo 2.49 
I have a mix feeling about it, as much as it is fine for the most time, it feels to somehow consistently pull 2-3 witches unto the pipe in wheat field - which with poor visibility is quite a land mine.
Baitofqualitycooking 2.3.2024 klo 1.35 
adds a level of strategy where you have to decide whether or not you should kill the witches if they will make our trip back troubelsome or risk it and leave them
ChamoChimi  [tekijä] 1.3.2024 klo 10.05 
@T626
i would imagine so, i dont know what part of this would break it
T626 29.2.2024 klo 18.46 
@ChimiChamo I have just one serious question: will this work work compatibly alongside @Rise's https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2959197807&searchtext=witch+randomizer??? It's another script mod that I Love SM.