Total War: WARHAMMER III

Total War: WARHAMMER III

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[Patch] Rebanner
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24 feb 2024 om 3:53
1 wijzigingsnotitie (weergeven)

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[Patch] Rebanner

In 2 verzamelingen van iDon'tSpeakRussian!
Patchhammer Patches
7 items
My Modlist 4.2.1
249 items
Omschrijving
Rebanner - Fix for Gnawing banner + updated tables

Post 4.2 patch



Patch is completed to work on game version 4.2, it may or may not work on 5.0 however I will not continue working this mod as I am taking a break from modding. Should there be an issue you experienced while playing only with this mod + required mods you can leave a comment and if this no longer works it will be removed.



If you are a modder and would like to continue working on this and/or expanding upon let me know in the comments and I will pass this patch to your hands.



Requires original mod "Rebanner",
load this above main mod, if you use mod manager like PJ's it should be automatically in right place :)



What this does?
  • Added interval to tick aoe to gnawing tide banner which was missing.
  • Updated tables.



CREDITS TO: Wallets for original mod.

Requests / Suggestions / Help

[discord.gg]
29 opmerkingen
Echo 5 dec om 3:31 
Anyone run into any issues with patch 7.0?
iDon'tSpeakRussian!  [auteur] 20 aug om 10:39 
Thx for letting me know :)
AI-Man 20 aug om 9:40 
still working fine for me, will probably keep using until CA reworks banners at some point
iDon'tSpeakRussian!  [auteur] 19 aug om 9:02 
Hello everyone. Can any current subscriber let me know whether this mod currently works? I am im progress of purging mods that dont work anymore
Chase Mate 12 jul om 2:05 
soo it wont work on the current version of the game?
Goldberg 15 mrt om 9:05 
Damn, that is crazy how less ppl are able to read, thanks for your past work and wish you the best!
iDon'tSpeakRussian!  [auteur] 19 dec 2024 om 1:22 
Please read big highlighted blue paragraph at the top of description
Prince Malkiel 17 dec 2024 om 22:13 
Maybe update just in case ?
iDon'tSpeakRussian!  [auteur] 17 dec 2024 om 7:14 
Thx gooble :)
Gooble 16 dec 2024 om 12:59 
I just tested it and could not replicate what Toejam mentioned. I loaded up my current Skulltaker campaign and a new one with this mod + Rebanner and I could open & use the skull throne. Also verified it works in Skarbrand's campaign. @Toejam and Hurl, did the skullthrone stop working after a certain amount of turns or right from the start of the campaign? Do you have any mods that add additional campaign mechanics that adds new buttons to use?