Stellaris

Stellaris

313 beoordelingen
Magic & Psionic Traits
7
3
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
1.237 MB
21 feb 2024 om 14:05
7 mei om 14:36
8 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Magic & Psionic Traits

In 1 verzameling van Hann3o
Hann3o's Mods
22 items
Omschrijving




🧙‍♂️ Magic & Psionic Traits Mod
● Around 20 positive traits inspired by Magical Abilities, Wizards, Psionic etc. for Biological and Lithoid Species

Probably unbalanced for hardcore players

● The modifiers of the traits might feel repetitive, but Stellaris doesn't offer too much variety in that regard. So, view these traits more from a role-play aspect to make your empires more interesting.

● Compatible with other trait mods (no vanilla files changed)

Overpowered but expensive (late game traits / or use trait point mods)



📜Language Support
● English
● Simple Chinese: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3108330591



Credits:
• Non profit / Non commercial / Fair use
• Icon-Art
➨ Lorc, Delapouite & contributors
➨ Flaticon & Icon Archive
83 opmerkingen
Vil 13 sep om 13:10 
can u make it so that psionic trait are required? or at least make post a different version of it
alfharobby 6 sep om 16:12 
Economy with Pop Version 4 simply make the resource from job more likely to overflow negative if you use this mod alongside with OP Mod like ACOT or Kemomimi once one of your planet hit 1 Million Population.

i could only sadly remove this mod i guess and stick with the weaker one.
梦神集团党委书记 5 sep om 22:29 
no work
GANK 5 sep om 15:14 
更新?
Yourmomu 31 aug om 8:29 
Any chance we could get the legacy 3.14 version? Certain traits that offer any kind of resource change outright stop appearing or working when on a different version, making some of these traits outright useless.
Nicholas 3 aug om 8:17 
I used Chat-GPT to add tags for positive and organic to all the traits and now they work when I embrace the chaos using the evolutionary predators origin.
DocHolliday 25 jul om 17:34 
it works in 4.0 for me. Also it would be nice if "Illusion Magic" gave an army damage bonus. Being able to manipulate how people perceive reality in your vicinity would obviously give you an edge when you can make the enemy think your somewhere that your not.
Red Fang 19 jul om 18:48 
Does this work fine for v4.0?
DocHolliday 19 jul om 1:12 
I agree with gumlawk, NONE of the mods allowing machines to access psionics still work unfortunately, it would be nice to have these.
ГIpaBu/|o_bypaB4uka 5 jul om 8:54 
A question for the creater of the mod. Do you have previous versions of the mod somewhere? My game refuses to work on 4.* version and I would like to downgrade the game to 3.14 version. But it's really hard to find old versions of already updated mods. Could you help? It would be fantastic.