Sid Meier's Civilization VI

Sid Meier's Civilization VI

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GrayPockets - The Hotseat
   
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描述
A collection of mods curated to provide an excellent Hotseat experience.
项目 (124)
410 Raizing Capital
创建者: br410bury
Enables razing of all cities including capitals. Rise and Fall compatible....
Aircraft Carriers Perfected
创建者: NullSpace
Aircraft Carriers Perfected Aircraft Carriers Perfected redesigns how aircraft carriers play and earn experience. No more melee attacking cities with carriers. They are now the ultimate support combat unit, able to survive some hits and provide your air an...
Aircraft Carriers Perfected - Cooks
创建者: Gray Pockets
This mod cooks several items in Aircraft Carriers Perfected Does not duplicate the Community Patch fix for Strategic Air Force Github...
Appeal, Loyalty and Prestige (Diplo VP) Font Icons
创建者: Leugi
Adds Font Icons for Appeal and Loyalty. The Loyalty one is based on the Loyalty Icon by Firaxis, while the Appeal icon is made by me. This mod also renames Diplomatic Victory Points to Prestige and gives them their own Font Icon as well. For those that don...
Arsenals is for Admirals
创建者: Gray Pockets
The Arsenals from More Maritime: Seaside Sectors are powerful, but Harbors still provide a lot of the same benefits they always did. This mod finishes moving military affairs to the Arsenals, leaving the Harbor for trading. Harbors and Harbor buildings no ...
Barbarians Conquer Cities
创建者: FearSunn
Get defeated by Barbarians! Barbarians now will occasionally destroy (pre-RF) or conquer (post-RF) cities! Conquered cities will became Free Cities. Just remember that barbarians willingness to attack a city very much depends on game difficulty level. It i...
Barbarians Conquer Cities - Cooks
创建者: Gray Pockets
This mod cooks several items in Barbarians Conquer Cities Barbarians can conquer cities while the city's Loyalty is positive Barbarians can conquer AI Civilizations and City-States if so inclined Github...
Barbarian Free Cities
创建者: Gray Pockets
This mod causes Barbarian Clans to convert into Free Cities instead of into City-States in Barbarian Clans mode. I recommend using Leugi's Free City Flavour Mod for names. Convert Barbarian Clan into a Free City whenever the UI detects one at least 10 poin...
Better Builder Charges Tracking
创建者: wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Better Civilization Icons
创建者: janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Espionage Screen
创建者: astor
Introduction This is my third UI mod (after Better Trade Screen and More Lenses). The main purpose is similar to the other two, to add Quality of Life features and improve the Civilization VI UI. Here the Espionage Screens are overhauled to reduce the numb...
Better Honey Graphics
创建者: p0kiehl
Overview Tired of honey spawning on the map with only one scraggly, lonely tree? Creeped out by the bee icon? Bettey Honey Graphics makes the Honey resource more visually appealing! - Changes the icon from the bees to a pleasant honey jar with honey wand. ...
Better Loading Screen (UI)
创建者: infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Religion Window (UI)
创建者: infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Better Trade Screen
创建者: astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better Unit List
创建者: bolbas
Features: * Unit List fits the screen vertically to minimize scrolling. * Upgrade, promotion and charges icons and values added. You can find all units with promotion available in the Unit List. Especially convenient after the Terracotta Army is completed....
Better World Rankings (UI)
创建者: infixo
More information in the World Rankings screen. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Not compatible with: scenarios (they usually modify this screen). Supported languages: English. German translation CivFana...
Brazil Flavour Changes (Unique Water Park art)
创建者: Leugi
Changes some texts of Brazil for more flavour and adds some Copacabana tiles to the Water Park unit. To be more precise it changes the following: - "Amazon" UA is changed to "Empire of the Tropics" - "Street Carnival" UD is changed to "Sambadrome" - "Copac...
CIVILIZATION VI: CITY LIGHTS
创建者: Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
City Lights - Cooks
创建者: Gray Pockets
This mod cooks several items in City Lights Add cross-Civilization District and Improvement adjacency bonuses Correct trait errors related to Egypt's special district Cothon Borough adjacencies are Gold instead of Food Correct miscellaneous adjacency error...
City Roads
创建者: AOM
Improvements by builders create roads allowing movement within cities to be as swift as movement between cities that are connected by roads. The road type updates with the era. Compatible with Rise and Fall (not required though) Updated to work with Gather...
CIVITAS City-States Expanded
创建者: thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
CIVITAS City-States Expanded - Cooks
创建者: Gray Pockets
This mod cooks several items in CIVITAS City-States Expanded Correct the MinorCivBonuses of all city-states. They were all being set to Militaristic, which affects the Sovereignty resolution Correct Ethiopia Militaristic buff for Armory buildings (was givi...
CIVITAS Resources
创建者: p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
Cohort - Dynamic Unit Names
创建者: SeelingCat
Your cities can have dynamic names, and your civ and leader can have dynamic titles, but what about your poor units - trudging their way across the map in anonymity? Well, no longer! Now your units can trudge in style with Cohort, a mod that dynamically cr...
Cohort - Dynamic Unit Names - Cooks
创建者: Gray Pockets
This mod cooks several items in Cohort - Dynamic Unit Names When a unit is destroyed before it can be named, this mod does not provide a null reference error Github...
Colorized Fog Of War
创建者: MiniRagnarok
Replaces the tan fog of war decorations with colorized versions. The mod can be enabled or disabled without corrupting your save. Colorized Historic Moments https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1679150838...
Colorized Historic Moments
创建者: MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...
Community Patch
创建者: JNR
This mod is an attempt to fix bugs overlooked by Firaxis and is occasionally updated to include new fixes and remove those included in official patches. If you know about a bug that you want fixed, mention it in the respective discussion thread below. No g...
Duplicate - Dedications Expanded
创建者: Gray Pockets
This is a duplicate of Bear's Dedications Expanded The only reason I've uploaded it is because the original has a bug in the .modinfo file that causes the mod to crash when it's run without 6T Grand Eras and various JNR District expansions. This version is...
Deep Sea Fisheries
创建者: p0kiehl
Updated for Gathering Storm! Allows Fisheries to be constructed on Ocean tiles (instead of just Coastal tiles). This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better....
Deep Sea Fisheries - Cooks
创建者: Gray Pockets
This mod cooks several items in Deep Sea Fisheries Updates text to match effects when combined with Sukritact's Oceans GIthub...
Desert Woods and Marshes
创建者: Sailor Cat
Description With this mod, the Woods and Marsh features will spawn on desert tiles. . |\ | \ | \ | \ | \ | \ | \ | \ ____O | \ .' ./ | _.,-~"\ .',/~' <-~" _.,-~" ~ | ^"~-,._.,-~"^"~-,._\ /,._.,-~"^"~-,._.,-~"^"~-,._ ~"^"~-,._.,-~"^"~-,._.,-~"^"~-,._.,-~"^"...
Detailed Worlds 2.12
创建者: EvilVictor
Tested and working Feb. 16 2024 Any other mods that mess with the map generation may conflict with this. Any mods that adjust player (and city state) start positions may conflict with this one as well. With no other mods running it will function on all map...
Enhanced Mod Manager
创建者: FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Environment Skin: Sid Meier's Civilization V
创建者: GrrrArrrg
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more...
Envoy Quest List
创建者: Recovering Vent Addict
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
Envoy Quest List - Cooks
创建者: Gray Pockets
This mod cooks several items in Envoy Quest List Display City-State City-name instead of City-State Civilization-name for City-States that are renamed Github...
Extended Diplomacy Ribbon
创建者: Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Free City Flavour Mod
创建者: Leugi
Adds City Names to Free Cities and gives them a more varied cultural style. Free Cities have a mix of all city styles starting from Classical Era and their units also have the barbarian tint. It adds City Names to Free Cities in the case they manage to fou...
Gift It To Me
创建者: Fampat
Gift It To Me This mod enables a player to gift units to other players (human and AI). Features The intention of this mod is to be able to help out allies in need of units (or to strengthen an foe of your foe, proxy wars! XD) Units can be gifted to other h...
Gift It To Me - Cooks
创建者: Gray Pockets
This mod cooks several items in Gift It To Me Support Barbarian Clans game mode so that Tribes are clickable Support Gathering Storm civilians Mod Support Better Builder Charges Tracking City Lights Leugi's Monopoly++: Tycoons and Investors Github...
Good Goody Huts
创建者: ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Great Person Recruited Notification
创建者: Yokuyin
Display a notification when any great person is recruited by another player. Clicking the notification opens the Great Person window. Compatible with existing save games and multiplayer games. Known Bugs * None at the moment...
Hillier Hills
创建者: Deliverator23
Changes the heightmap of Hills to make them more prominent and visible. COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Leugi's Colder Tundra since this also modifies Standard Hills in TerrainStyle.artdef. ...
Historical Pantheons
创建者: Gray Pockets
Changes Pantheon titles to include deity names from a historical pantheon. It uses a format similar to the "Gifts of the Nile" scenario. The historical pantheon names are applied to all Civilizations. Current selectable pantheons: Greek, Norse Mod Support ...
Immersive Dialogue
创建者: CMDR Sheploo
Adds some spice and character to a lot of non-spoken lines in the game. Some lines were lacking in how that particular leader might have spoke while other lines were just a simple copy and paste for everyone. My hope with this mod is to add some more immer...
Improved City Names 2.0
创建者: SeelingCat
Improves city names for all civs and increases the number of city names that are considered when founding a new city, allowing for a greater diversity of names to appear in game. Compatible with modded civs, and has improved/personalized city names for man...
Leader Pass Visual Adjustments
创建者: Leugi
The new leaders for the Great Negotiators Leader Pass look amazing and I love their 3d models, but sadly some of the art they come with use the models in less than flattering angles and poses. So I made a couple of adjustments. The mod changes the leader i...
Leugi's Garden District
创建者: Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Leugi's Garden District - Cooks
创建者: Gray Pockets
This mod cooks several items in Leugi's Garden District Gardens start with a Pavillion for games beginning in the Renaissance Era or later Github...
Leugi's Preserve Food and Production Nerfs
创建者: Leugi
Each Preserve Building reduces Food and Prouction of adjacent tiles by 1 regardless of Appeal. This is meant to make it so you consider positioning a bit more and also to complement my rework mod. The idea is to make it so the penalties grow as your civili...
Leugi's Preserve Rework
创建者: Leugi
Reworks the Preserve District to focus it as a hybrid between Science and Faith unlocked at the Civics tree. Requires the "Kublai Khan & Vietnam" New Frontier Pass. Concept The Preserve is an interesting district in terms of the idea of focusing a district...
Map Tacks
创建者: beezany
Map Tacks 3.1.0 The Map Tacks mod is now included in Civilization VI! This optional add-on makes a few small changes to the official interface: improve the editor layout for Gathering Storm districts fix some in-game text that still refers to map pins inst...
Mappa Mundi
创建者: thecrazyscotsman
Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games. Options Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the...
Mapuche Flavour Adjustments (Unique Monument Art)
创建者: Leugi
Changes some texts for Mapuche for more flavour, and adds a unique model for the Monument based on the Chemamull. The following texts are changed: · The UA Name is now "Bravery of the Toqui" because single word ability names are weird · The city list has b...
Modern Infantry
创建者: Shadow
The Mechanized Infantry unit has a couple of cool-looking modern infantrymen flanking the main APC/IFV unit. Ever since Civ3 I've wanted the late game military not to lose its humanity and become entirely vehicle-based. Civ6 does the job, partially, with t...
Modern Infantry - Cooks
创建者: Gray Pockets
This mod cooks several items in Modern Infantry Modern Infantry units now correctly receive +5 Combat Strength on hills R.E.D.: Modern Infantry Units now scale. Mod Support R.E.D. Modpack R.E.D Total War Unified Modpack Github...
Monopoly++ Great people portraits
创建者: Plati
Adds new portraits for great people added in Monopoly++ collection by Leugi. Only images, does not alter the original in any other way. You don't really need to install all of the mods at once - portrait replacer should work either way (for example, if the...
Monopoly++: Celebrities
创建者: Leugi
Part of the Monopoly++ Collection. Changes Rock Bands into Celebrities for additional flavour, as well as all texts that referenced Rock Bands. Makes some adjustments to how Celebrities are unlocked and adds some effects to Wonders that apply to Celebritie...
Monopoly++: Product and Corporation Adjustments
创建者: Leugi
Part of the Monopoly++ Collection. Includes several adjustments to enhance the experience of playing with Monopoly mode, particularly to Products and Corporations. https://i.imgur.com/zpYS77L.png https://i.imgur.com/yqiqL0K.png Product & Corporation adjust...
Monopoly++: Tycoons and Investors
创建者: Leugi
Part of the Monopoly++ Collection. Adds two new units, Tycoons and Investors, as the units that create Industries and Corporations instead of Builders and Great Merchants. Also provides them with some additional improvements to enhance Trade Routes and Cor...
More Lenses
创建者: astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
More Maritime: Seaside Sectors
创建者: Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
Nere's Better Barbarian Clans mode
创建者: Nerevatar
Overview Improves the barbarian mode, by making City State conversion more dependent on AI/player actions, and decreasing chance of camps in the snow and other misc changes that I feel fit nicely with the mode. Overall, it makes it so remote camps take a l...
Nere's Better Barbarian Clans mode - Cooks
创建者: Gray Pockets
This mod cooks several items in Nere's Better Barbarian Clans mode No snow camps for naval tribes Github...
Nere's Better World Congress
创建者: Nerevatar
Overview This mod aims to improve the World Congress by reworking most Resolutions, and other aspects relating to the World Congress. The TL:DR version is: If you pick the right side (A vs B) you will get some part of the effect, while the actually winner ...
Nere's Better World Congress - Cooks
创建者: Gray Pockets
This mod cooks several items in Nere's Better World Congress Start the World Congress in the Industrial Era (hopefully after you've met everyone) Reduce the ease of a Diplomatic Victory Deforestation Treaty Convert the one-time grant of Science and Culture...
Nere's No normal Camps in barb mode
创建者: Nerevatar
Background When using Barbarian Clans mode, some camps a bit into the game will spawn as "normal" camps. This means you can't interact with them, and they cant turn into city states. To make matters worse, it means that they will not spawn any units. What ...
Nere's Rebalanced Rock Bands
创建者: Nerevatar
Overview Rebalances Rock Bands in several ways to make them more fun to use, and less about being lucky. 1) They will die less, but their tourism output has been greatly reduced. 2) Their cost has been greatly increased since they will now live a lot longe...
Nere's Rebalanced Rock Bands - Cooks
创建者: Gray Pockets
This mod cooks several items in Rebalanced Rock Bands Correct promotion text to match Nerevatar's modifications Reset GlobalParameters and number of Rockband Promotion choices back to base game Mod Support Leugi's Monopoly++: Celebrities More Maritime: Sea...
No Embarked Flying Units
创建者: AOM
Helicopters, drones, and balloons no longer turn into a boat when over water. Instead, they retain the appearance they have when flying over land. This mod makes no other changes to units that can fly. This mod requires the Gathering Storm expansion pack....
Ocean Tile Resources
创建者: isaacg
Ocean Tile Resources Makes it so that (most) sea resources can now also spawn on ocean tiles! This mod was made almost entirely just to improve the realisticness of Civilization VI resources - it's pretty unrealistic that fish and whales can't spawn on act...
Older Pedro II (Hair Colour Fix)
创建者: Leugi
Makes Pedro II look much older, to look slightly more like the actual Pedro II https://i.imgur.com/8kzjF2S.jpg ...(and also to appease Civ V nostalgia)... The mod includes Fallback and Loading screen images as well as icons for the new Pedro. Please note t...
p0kiehl's Better Pantheons
创建者: p0kiehl
This mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pant...
Passable Ice
创建者: Sailor Cat
Units at sea can now navigate ice. Each ice tile costs an extra 3 movement to pass. Submarines ignore this cost. ...
Proverbium
创建者: SeelingCat
With over 550 quotes, Proverbium vastly expands the amount of quotes for techs, civics, wonders, and natural wonders in the game, removing erroneous or flippant quotes and adding a bit more gravitas to the game. Additionally, Proverbium allows for Wonders ...
R.E.D Total War Modpack Unified
创建者: GeloDGreat
Re-Creation of R.E.D Mod. Units re-scaling and formations. Key Difference: 1. Larger Scaling of Units 2. Different Formation and Unit Counts NOTE: * I combined all DLC and Expansion in this Modpack. You can now delete the previous mods. Let me know if you ...
R.E.D. Modpack - Cooks
创建者: Gray Pockets
This mod cooks several items in R.E.D Total War Unified Modpack and R.E.D. for Gathering Storm DLC Rock Bands no longer have duplicated animations Mod Support R.E.D Total War Unified Modpack R.E.D. for Gathering Storm DLC Github...
Random Meteor Bonuses
创建者: p0kiehl
Overview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are...
Real Era Tracker (UI)
创建者: infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real Great People (UI)
创建者: infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Real *Stylish* Great People
创建者: Plati
Replacer of 'Real Great People' mod made by Infixo. While excellent mod, I felt like the icons for great people often were poorly made - blurry, badly cropped or just being poorly chosen images. This mod adresses that with an updated portraits. Due to auth...
Religion Expanded
创建者: p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Removable Roads
创建者: Zegangani
A new Button is added to the Unit Panel that allows you to remove Roads on Tiles. This Mod is requested from @spartan1204 to be used for Scorched Earth Tacticts in Multiplayer. Notes: - Builders and Engineers can remove Roads. - Removing Roads doesn't cons...
Remove Challenge of the Month
创建者: Flactine
Challenge of the Month in the main menu is deleted. If "Challenge of the Month" still exists after enable this mod, please restart the game. ...
Repeat Counterspy
创建者: yamada
Repeat Counterspy automatically. You do not have to click the same Counterspy repeatedly....
Repeat Future
创建者: yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
Repeat Governor
创建者: yamada
If a player's governor is neutralized, he will automatically return to his original city. However, you will not be able to revert to the original city if you load the save data after the governor has been neutralized....
Repeat Project
创建者: yamada
Repeat the district projects automatically. You do not have to click the same project over and over again. This MOD repeats the next project. Holy Site Prayers Campus Research Grants Encampment Training Harbor Shipping Commercial Hub Investment Theater Squ...
Repeat Project - Cooks
创建者: Gray Pockets
This mod cooks several items in Repeat Project The "Send Aid" emergency project will now repeat Projects from DLC will now repeat, including Product creation projects Mod Support Arsenals is for Admirals CIVITAS Resources Leugi's Greenery: Garden District ...
Revenge of the Barbarians
创建者: Shadow
Revenge of the Barbarians is a modification for Sid Meier's Civilization VI: Gathering Storm, a spiritual successor to my old Civ5 mod, Specialized Barbarian Units. Similarly, RotB seeks to give the Barbarians a more unique flavour, while simultaneously ma...
Revenge of the Barbarians - Cooks
创建者: Gray Pockets
This mod cooks several items in Revenge of the Barbarians Support Barbarian Clans game mode. Correct lua errors caused when a new Barbarian is added to the map then quickly deleted by another mod. R.E.D.: Barbarian Units now scale. Add upgrade path for the...
Road Rage
创建者: Gray Pockets
Ancient Rome built roads with hard labor, now you can too! Road building has no charge or gold cost Railroads still cost an Iron and a Coal Builders and Romans Legions can build roads (in addition to Military Engineers) Only Military Engineers (or Monopoly...
Roads Don't Use Charges
创建者: Sailor Cat
This mod makes it such that roads don't use build charges. Because it makes use of a table that was added in Gathering Storm, that expansion is required. So that you may build a road from your heart to those of your neighbors. Then dominate them....
Rosetta - Dynamic City Names
创建者: SeelingCat
Ever wish cities were a bit more dynamic? That the cities you conquered felt like they were a part of your empire now? Then this mod is for you! Rosetta - Dynamic City Names changes cities' names according to their owner. It also prevents duplicate names f...
Royal Navy Dockyard Arsenal
创建者: Gray Pockets
The Arsenal from More Maritime: Seaside Sectors is a mighty addition to any seagoing Civilization. England's unique District, the Royal Navy Dockyard, feels like it should be an Arsenal. Now it can be! The Royal Navy Dockyard unique district replaces the A...
Sailor Cat's Meteors Spawn Metals
创建者: Sailor Cat
https://i.imgur.com/0NTnCCe.gif Meteor strikes will now spawn the iron resource. Once the game has reached the modern era, they will spawn the aluminum resource instead. Once the game has reached the future era, they will spawn the uranium resource instead...
Simplified Gossip
创建者: FinalFreak16
Simplified Gossip This mod simplifies the gossip history log in the leader diplomacy view. Unnecessary flavour text is removed and messages are shortened. Each message also has its own icon to categorise each entry and make it easier to see what happened a...
Starting Free Cities [R&F]
创建者: HandyVac
Start the game with Free Cities already on the map, ready for anyone to convert with loyalty or military force. Choose the number of free cities you want with a slider on the Advanced Setup screen, from 1 to 100. The cities will be scattered randomly acros...
Starting Free Cities - Cooks
创建者: Gray Pockets
This mod cooks several items in Starting Free Cities Correct count of Free Cities (off by one) Mod Support Free City States Github...
Stronger Era Gates (Working as of 21 May 2020)
创建者: Eudæmonia
-------------------------------------------------------------------------------------------------------- Working as of May 21 2020 with the Maya & Gran Colombia Update. ---------------------------------------------------------------------------------------...
Stronger Era Gates (+50%) - Cooks
创建者: Gray Pockets
This mod cooks several items in Stronger Era Gates (+50%) Past techs and civics are no longer quite so cheap (-25% instead of -50%) Github...
Suburban Roads
创建者: JNR
Automaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty dist...
Suburban Roads - Cooks
创建者: Gray Pockets
This mod cooks several items in Suburban Roads Supports Diplomatic Quarters Support Urban Boroughs and Arsenals Mod Support CITY LIGHTS More Maritime: Seaside Sectors Github...
Sukritact's Barbarians--
创建者: sukritact
Nerfs Barbarians by preventing them from spawning Horse Archers and HECKING QUADQUIREMES before you even have your economy up and running. Changes: Barbarians can only spawn Cavalry if within 3 tiles of Horses (was 5) Coastal Barbarian unit spawn interval ...
Sukritact's Barbarians-- - Cooks
创建者: Gray Pockets
This mod cooks several items in Sukritact's Barbarians-- Barbarian Horseman and Horse Archers now require the Horseback Riding technology Mod Support Revenge of the Barbarians Github...
Sukritact's Civ Selection Screen
创建者: sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png A custom screen that changes how you select the leader and civilization you play as: Instead of a dropdown, you are now taken to a screen to select a civ and a ...
Sukritact's Global Relations Panel
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is that you never really know what anyone else is doing or what the...
Sukritact's Oceans
创建者: sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Sukritact's Resources
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Sukritact's Tourism Overview Screen
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track of your progress (and only YOUR progress, at least for now), tow...
Swift - Faster Air Animation
创建者: Zegangani
Annoyed by how long it takes for Bombers to reach their Target and drop the WMD/ICBM? or basically how any Air Unit moves so slow in the Air? Look no further, I have a swift Solution for you! Makes Air-Bombers and Air-Fighers move faster when attacking. Al...
Take your Time Ultimate - Slower Research Trees
创建者: joshmanisdabomb
This mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Optio...
Terra Mirabilis
创建者: chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Tomatekh's Historical Religions
创建者: Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Unearthed: Artifacts and Relics Expansion
创建者: Deliverator23
This mod adds 64 new Artifacts and 33 new Relics to Civilization VI. Artifacts: Handaxe (Ancient) Mammoth Carving (Ancient) Spear Point (Ancient) Seal (Ancient) Jade Axe (Ancient) Gold Cape (Ancient) Lion Decoration (Ancient) Bone Flute (Ancient) Chopping ...
Unique District Icons
创建者: Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Upgradable Barbarian Horsemen
创建者: brendinos
Annoyingly barbarian horsemen and barbarian horse archers have no upgrade path, meaning if you happen to acquire one through converting barbarians, or by purchasing one from a camp in barbarian clans mode, you'll be soon left with an outdated unit that can...
What Did I Promise?
创建者: Technoluddite
Never accidentally break a promise again Shows information about promises you have made, or have refused to make. Updated 2021-11-29 New: Bugfixes ( see all changes) Deliberately breaking promises you have made to the AI players is all part of the fun of b...
Zebenji's Additional Religions
创建者: zebenji
Mod available in English and French More info on CivFanatics : https://forums.civfanatics.com/threads/zebenjis-additional-religions.619853/ Disclaimer: The author of this mod doesn't have any preference for any religion and doesn't want to force you to pra...
Zegangani's: Real Allies
创建者: Zegangani
Have you had enough of your Allied Players constantly attacking your suzerained City-States? Yeah, me too! We've waited too long to get a Fix for this Annoyance, but worry no more, because (Finally!) I have the Solution for you! Support: Buy me a Coffee if...
Zegangani's: Real Allies - Cooks
创建者: Gray Pockets
This mod cooks several items in Zegangani's: Real Allies When a capital city flips to a Free City due to Loyalty losses, this mod does not provide a null reference error ...