Arms Trade Tycoon Tanks

Arms Trade Tycoon Tanks

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Tank Contract Types
由 X1-Ray 制作
Do you want to Design a good Tank for a future Contract? Im not going to help you that much, but i can tell you what kind of stats you need to crank to the sky.
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British Tank Doctrine
Vanguard Tank: (35k)
  • Protection
  • Firepower Hard
  • Repairability

Fusillade Tank: (35k)
  • Protection
  • Firepower Soft
  • Repairability

Exploitation Tank: (20k)
  • Mobility
  • Firepower Soft
  • Reliability
French Tank Doctrine
Nest Buster Tank: (35k)
  • Protection
  • Firepower Hard
  • Reliability

Wire Crusher Tank: (25k)
  • Protection
  • Firepower Soft
  • Reliability

Saturation Tank: (10k)
  • Reliability
  • Repairability
  • Mobility
German Tank Doctrine
Assault Tank: (35k)
  • Protection
  • Firepower Hard
  • Firepower Soft
i fogor the image

Cavalry Tank: (20k)
  • Repairability
  • Reliability
  • Mobility

Rationalised Tank: (20k)
  • Repairability
  • Reliability
  • Crew Performance
Strange Stuff
Sight MK1 and Sight MK 2
They have the same stats right?
NO
MK1 needs one less Commander Point (or none at all)


British Engineers are apparently very efficient with material


But sometimes British and French Engineers are Wizards

3 条留言
Fulcrum 3 月 19 日 上午 11:33 
Given the similarity between Wire Crusher/Fusilade and Vanguard/Nest Buster - it's a bit disheartening that single designs are never acceptable to both
Andrew 2024 年 9 月 12 日 下午 1:49 
if you need help when you update this, let me know. I was just about to make the same guide myself, as these doctrine are hard to understand some times.
Nightwolf 2024 年 5 月 3 日 上午 10:21 
thanks for this. until the contract system gets a overhaul its more annoying than anything. knowing what to expect takes some of the frustration out of it.