Garry's Mod

Garry's Mod

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rp_ord_mantell
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
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384.817 MB
4 feb, 2024 @ 22:04
29 jul, 2024 @ 23:06
3 ändringsnotiser ( visa )

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rp_ord_mantell

Beskrivning
Through the course of many days, slowly working on it from time to time, ive created this roleplay map using various assets from different authors. Its intended use is to be used during events by gamemasters.
Content's all packed in except for the assets i was not allowed to pack in. (You have to sub to the addon).

I'd like to point out this is NOT the ord mantell city, it is the *outskirts* of it with a small desert village, very similar to Mos Eisley's.

The spawnpoints are in an OCC lobby with doors protecting the teleport to the map. These doors can be opened using the GM room above the spawn room. Just noclip up a little bit and you'll be there. The GM room also has access to music controls. The GM room also features HDR controls to control the brightness of the map.

For the love of God, if you own ANYTHING in this map and you arent in the credits, TELL me. I do not want to miss anyone. This map is very old and i lost track of what i've used.

Credits:

- 122Jimbo: Models and Textures

- Gargantuan SWTOR Prop Pack: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2102911039

- Philip Klevestav: Textures

- TopHattWaffle: Textures https://www.tophattwaffle.com/

- Lord Trilobite: Star Wars - Tatooine Prop Pack https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1218812298

- Jandereli: Star Wars Props | SWTOR https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1797130927

- MegaRex: Star wars Battlefront 2 Props V3 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1529901430

- Valve: Multiple models and textures from counter strike and half life.

- Didsney for star war s?? igues lol
12 kommentarer
Semtux811 [JDEV]  [skapare] 29 jul, 2024 @ 23:04 
Im about to update the map, music starts disabled from now on and there are HDR controls, fixed a model which was causing issues, fixed the cubemaps aswell
The Confounder 29 jul, 2024 @ 22:10 
Brilliant, great feature, thank you so much for letting me know
Semtux811 [JDEV]  [skapare] 29 jul, 2024 @ 21:09 
its at the GM room. Top of spawn
The Confounder 29 jul, 2024 @ 20:35 
I really appreciate the work you've done on this map and would love to use it for a DnD campaign with my friends but the ambient music will conflict with ours. Is there any way to turn it off for everyone other than asking each person to individually run stopsound?
Semtux811 [JDEV]  [skapare] 22 jun, 2024 @ 23:12 
will fix that next update, along with the universal fades that should be clientside, and the cubemaps
Clyde 15 jun, 2024 @ 11:38 
this might be my favorite map ive seen :) one problem i did find was that the door that teleports you from the village entrance to the ground entrance spawns you partially inside a wall
Cooker 28 feb, 2024 @ 12:06 
Have to agree with the others, damn fine work. (Granted I am bias I did suggest the idea
)
xlebio 13 feb, 2024 @ 1:59 
:steamhappy:
Semtux811 [JDEV]  [skapare] 10 feb, 2024 @ 23:07 
:DD
dobey 9 feb, 2024 @ 10:52 
well done!! i like the setting