Garry's Mod
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Nova Prospekt Tripmine Replacer
   
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Tipo de contenido: Extensión
Tipo de extensión: Efectos
Etiqueta de extensión: Diversión, Realismo
Tamaño
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Actualizado el
3.659 KB
28 ENE 2024 a las 2:10
28 ENE 2024 a las 4:57
3 notas sobre cambios ( ver )

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Nova Prospekt Tripmine Replacer

Descripción
No more useless red lasers

A very basic script that replaces the useless "tripmines" on the Nova Prospekt maps with proper SLAMs. Works on map change and map cleanup.

Affects the following maps:

d2_prison_03
d2_prison_04
d2_prison_05
d2_prison_06

These are the only ones that have these tripmine entities AFAIK.

Addons that remodel/reskin the SLAMs will work fine, but anything that replaces the actual SLAM entity itself will break the addon.
9 comentarios
Gordon, GORDAN! 12 AGO 2024 a las 20:09 
I wonder if anyone could turn the NP Tripmines into a usable separate weapon?
Kroww5h 4 JUN 2024 a las 17:13 
Are there any other things like this? Add-ons that add or fix things in the HL2 campaign I mean.
Mλnio313 22 ABR 2024 a las 11:02 
alot better then a simple brush with a texture applied to it
GhostSynth 1 FEB 2024 a las 14:18 
It works but when I have vFire installed it just gets everywhere when I reload the map. (Thankfully I have spread turned off from the console.)
Cursed Hawkins 30 ENE 2024 a las 8:52 
@Grum
It's technically not even a model, if you really wanna think about what the model is they just reused one of the button models for the tripmines probably due to the SLAMs being scrapped since you can argue they fit the bill for them since you can use them in HL2:DM
apple 29 ENE 2024 a las 11:40 
now reverse it so now the slam model is that tripmine model
yonks. 29 ENE 2024 a las 4:08 
@Cursed Hawkins ah ok
Cursed Hawkins 29 ENE 2024 a las 3:01 
@Cat
Those aren't mines, they're sensors that you need to avoid triggering the trap.
yonks. 28 ENE 2024 a las 3:13 
what about that one room in the nexus