车祸模拟器 - BeamNG.drive

车祸模拟器 - BeamNG.drive

Photo-realistic Bolide Interior
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"Further improved the Cycles shader nodes for BeamNG's vehicle materials. All textures were used with the exception of the interior_c.dds, which only had an alpha channel to help blend with the _d.dds detail texture file. Background looks blown-out due to the high amount of light required to illuminate the interior through the glass (unsure how to increase the dynamic range natively in Cycles).

The only bottlenecks to achieving perfect realism now is the texture resolution and model poly count."
3 条留言
ArrivedKnight7 2019 年 10 月 31 日 下午 1:59 
it's beautiful.
Capitalist Janitor 2017 年 8 月 11 日 上午 9:41 
Just Looking At this is melting my computer into slag.
♔ BoonySugar 2014 年 10 月 28 日 下午 1:27 
can we add this to our game?