Victoria 3

Victoria 3

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E&F + Morgenröte ComPatch
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605.833 KB
2024 年 1 月 24 日 上午 7:16
7 月 27 日 上午 2:38
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E&F + Morgenröte ComPatch

描述
🔧 E&F + Morgenröte Compatibility Patch for 1.9 🌍

This patch ensures full compatibility between Economic & Financial Overhaul (E&F) and Morgenröte, two major overhaul mods for Victoria 3, with minimal changes to original content.

☀️ Morgenröte
💰 Economic & Financial Overhaul (E&F)



💡 What's included
• 💎 Buy packages:
 Harmonized buy packages retaining E&F's economic balance while integrating MR's pop needs for luxury items, leisure, and entertainment
• 🧾 ​Journal entries​​:
 Includes compatibility for JE, such as the geology "find ore" project, enhancing E&F's new silver mines; and the engineering "improve construction sector" project, enhancing E&F's private construction sectors
• 📈 Inflation (E&F)📉:
 Updated with every new good from Morgenröte, based on their category and usage
• 🏭 Production method compatibility:
 Ensures all buildings from both mods use coherent production methods across the merged economic system



⚠️Requirements
 1. This mod requires the Community Mod Framework, as Morgenröte depends on it.
Localization conflicts between CMF and E&F have been addressed.
 2. E&F now also requires Expanded Topbar Framework to work, so it should be integrated in your game playset.

📦Load Order (Top to Bottom):
1. Community Mod Framework
2. Morgenröte
3. Economic & Financial Overhaul (E&F)
4. ✅ This Compatibility Patch



💬 Found a bug or have a suggestion?
Let me know in the comments — feedback is always welcome!
106 条留言
thevinni007 10 月 18 日 上午 11:03 
does this still work rn?
Yongmay 10 月 13 日 上午 1:49 
I would like to ask if the author could create a plugin for either E&F and Improved Company List or GUI (which includes this mod). Because there are too many companies in E&F, and it's not easy to search through them. When I select either of these mods, I can't view the company categories properly. It takes a long time to query each time.
Hongzhong 10 月 3 日 下午 7:10 
update pls:lunar2019grinningpig:
KingSav3ge 9 月 29 日 上午 10:56 
With E&F updated today, looking forward to this compatch being updated
camillo.colombo  [作者] 9 月 24 日 上午 12:42 
@Robert Francis Bingham it will be updated as soon as E&F updates to 1.10.
Robert Francis Bingham 9 月 23 日 下午 10:00 
hey, will be this updated too?
呵诹 8 月 3 日 下午 8:26 
I cannot interact with Morgenröte's three windows: Science, Art, and Sports.They appear normal visually, however, there is absolutely no response when clicked.
This response was generated by AI and may contain inaccuracies. My apologies for any inconvenience.
camillo.colombo  [作者] 7 月 27 日 上午 2:47 
@hyperion, thanks for the suggestion. It should now be implemented in the new update.
Hyperion 7 月 19 日 上午 12:07 
Can you update some scripted triggers?

Add

is_building_type = building_ef_private_construction

to tesla_construction_sector_valid_for_improvement_trigger

And handle

is_building_group = bg_bank
is_building_group = bg_financial_centre
is_building_group = bg_national_stockpile
is_building_group = bg_ef_private_construction

in tesla_building_valid_for_mechanical_improvement_trigger

So my engineers would be able to upgrade private construction centre and wouldn't financial buildings from E&F
DrButtRavaged 7 月 17 日 下午 10:06 
@BaronHarald if you open up the debug console, type in "fasthire" without quotation mark and run for 1 week, it will force the Stock Exchange to hire and start working again. Just turn off "fasthire" after 1 week. Seem to be a bug that a lot of people have