Source Filmmaker

Source Filmmaker

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(SFM) Skyvoid XXXXXL (Multi-Version)
   
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Universe: Team Fortress
Map
标签: SFM
文件大小
发表于
164.507 MB
2024 年 1 月 17 日 上午 10:57
1 项改动说明 ( 查看 )

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(SFM) Skyvoid XXXXXL (Multi-Version)

在 Stefano (BackToGetCommissions) 的 1 个合集中
Maps from Gmod (and other Source Games) over SFM
128 件物品
描述
Map made by https://psteamcommunity.yuanyoumao.com/id/christoffer395
Converted into different versions (for SFM) by me.

So, what's the story...? I noticed the workshop had just two type of Skyvoid (lighted using the "Hydro" settings and not-lighted)...and SO, I decided to make a "Skyvoid" pack in which each map has proper settings (I used TF2 skies maps as references, since they are the most reliable...and their settings as well).
Also, I wanted to thank everyone because the last week the "Map Packs" I released (after hours of proper conversion and proper fixing...) have been basically in 3 main windows of the workshop itself...and it was really something I didn't expect.
So yeah: I much appreciate the fact the you like the packs and I'll do my best to make more of them as well (and I hope you also consider to donate, because that'll help me to keep the maps coming and so on).
Anyway, I hope you like them.

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If you want to donate in order to support my workshop and my future addons: [www.paypal.com] (I also accept Steam Gift Cards) .
Do you want to commission something? Come to my profile and contact me, but make sure to read the "Commissions Window" first, in order to know what I can do.
I can assure you'll have the model (or map) in less than 1 day or 2 (unless "real life" gets in the way).
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Includes:
sfm_skyvoid_xl_afternoon.bsp
sfm_skyvoid_xl_dawn.bsp
sfm_skyvoid_xl_dawn_alt.bsp
sfm_skyvoid_xl_day.bsp
sfm_skyvoid_xl_night.bsp
sfm_skyvoid_xl_night_alt.bsp
sfm_skyvoid_xl_nightfall.bsp
sfm_skyvoid_xl_storm.bsp
sfm_skyvoid_xl_storm_alt.bsp
6 条留言
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 25 日 下午 3:44 
I never met such "odd" bug, so I don't even know how to help you
♥Xilekai♥ 2024 年 2 月 25 日 下午 3:44 
Workaround (for me at least) is to just start the session on the original skyvoid (lit or not) and after spawning literally any singular model, move it to one of these. It makes it not do it for whatever reason. SFM is confusing.
♥Xilekai♥ 2024 年 2 月 25 日 下午 3:42 
Doesn't do it in the standard skyvoid or skyvoid with light, only the original XL and all these subversions. I have no clue how to fix it lol.
Stefano (BackToGetCommissions)  [作者] 2024 年 2 月 25 日 下午 3:40 
If it's like that there, then it should be like that even the in the original version.
Also, I never had the bug you're saying before.
♥Xilekai♥ 2024 年 2 月 25 日 下午 3:38 
Using the day version (at least?) causes the general movement of any model to be prone to drifting like crazy when attempted. Like if you use the rotation with ONLY position on (normally should be unnoticeable or not move at all) it'll drift away like all hell. Can this even be fixed?
NTFRMERTH 2024 年 1 月 23 日 上午 9:06 
HELL YEA, THANKS! Been looking for a good storm skybox