Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









For example, an army focused on skaven clanrats seems bad, but then they get elite infantry stats and they can show up anywhere...
I recently did a lizardmen campaign. I thought skinks were a joke, until I destroyed everyone with doomstacks of regular skinks. The research upgrades felt like I was creating a whole new faction. My mind was blown right there.
The Slaanesh tech tree will be added to the compilation at the earliest when the mod is finished. Currently, you will need to activate both mods.
I wish you lots of fun.