RimWorld

RimWorld

Ikke nok vurderinger
EBSG - Environmental Preference Genes
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Mod, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
160.205 KB
16. dec. 2023 kl. 5:33
29. juni kl. 6:36
4 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
EBSG - Environmental Preference Genes

I 1 samling af Alite
Expanded Biotech Style Genes
26 genstande
Beskrivelse
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a range for changing the rate it recovers? If you can have fire resistance genes, why not have genes to resist other types of damage like frostbite and acid?

This mod adds 7 new genes that help you impact how your pawns feel about the environment they live in. These genes are currently set up in 2 categories, biome(where they live), and group(how many people live with them).

Biome Adaptability stops the pawn from having an indoors/outdoors need, and causes them to no longer care about being soaking wet similar to what amphibious does. It is only available for those with the Expanded Archite Genes Mod.

Included in Expanded Biotech Style Genes - All in One.

[github.com]
[ko-fi.com]
[discord.gg]
14 kommentarer
darkzero 26. aug. 2024 kl. 18:44 
Seems to have fixed the issue. Thanks!
Alite  [ophavsmand] 26. aug. 2024 kl. 15:25 
The gene should be working again. If you still can't find it in the list try unsubscribing and resubscribing to Expanded Archite Genes to make steam get you the updated mod.
Alite  [ophavsmand] 26. aug. 2024 kl. 14:08 
I think I may know what happened. I'm working on a fix at the moment, and I'll let you know once it's out.
darkzero 26. aug. 2024 kl. 14:06 
Completely. It removed it from the pawns who had it as well.
Alite  [ophavsmand] 26. aug. 2024 kl. 13:57 
Yeah, there were weird issues between EAG and xenotype exporter, and it appears my attempt to fix it created a lot more errors than I thought it could. Is the Biome Adaptability gene also gone from the xenotype creation menu?
darkzero 26. aug. 2024 kl. 13:55 
Okay. Yeah, I was using it, as I'm obviously subbed to both. If I'm being totally honest I'm subbed to MOST of this series. Glad to know I wasn't losing my mind
Alite  [ophavsmand] 26. aug. 2024 kl. 13:44 
That's part of Expanded Archite Genes, which got an update last night that appears to have broken something. I'll take a look to see if I can fix that really quick.
darkzero 26. aug. 2024 kl. 13:42 
I ran into a weird issue. I had biome adaptability on several pawns and it randomly disappeared.
Was it removed from the mod all together or shifted to a different submod?
Alite  [ophavsmand] 27. feb. 2024 kl. 15:19 
You're welcome!
Philadelphus 27. feb. 2024 kl. 15:12 
Ah, ok! Hence the archite requirement. Thanks!