Need for Speed™ Rivals

Need for Speed™ Rivals

86 个评价
How To Get 60+ FPS - New Method!
由 Starkiller 制作
This method allows Need For Speed Rivals to run above 30 fps without the weird issues the launch commands bring.
   
奖励
收藏
已收藏
取消收藏
Intro
This mod allows Need For Speed Rivals to run at a higher framerate while keeping gameplay intact, unlike the old method of using launch commands which causes major gameplay issues.
How To Install
  • Download the mod on NFSMods [nfsmods.xyz] or on GitHub [github.com].
  • Copy and paste the contents of the archive to NFS Rivals' root directory.
  • Download Frosty Mod Manager from here [github.com].
  • Add NFS Rivals as a game. Make sure to select NFS14.exe and NOT NFS14_x86.exe.



  • Go to File > Pack > Import and select the RivalsUnlocked.fbpack file from the Scripts folder on the game's directory. Click Apply Mod(s) and from there you should be able to launch the game through Frosty Mod Manager.

Note
You have to ALWAYS launch the game through Frosty Mod Manager otherwise it won't work.
Adjustments
  • If you want to change the max framerate, open commands.txt in your NFS Rivals directory and change the value of -GameTime.MaxVariableFps 200 to whatever value you'd like.



  • If you prefer to have VSync enabled you can also remove -RenderDevice.VsyncEnable 0 from commands.txt or set its value to 1.

Outro
Now you can finally enjoy the game at a higher framerate without having your gameplay messed up. Have fun!

Special thanks to Brawltendo for creating this mod so long after the game was released!
44 条留言
Literally Soda 10 月 18 日 上午 4:09 
has anyone who gotten this to work on steamos/linux? ive tried all the ways i can think of but i'm probably just too stupid.
Red Devill 1 月 28 日 上午 2:07 
о да работает:steamhappy: , спасибо очень полезная инфа), тока vsync включил через утилиту nvidea, полет нормальный 60fps да и вроде вообще без багов
MkfMtr 2024 年 12 月 22 日 上午 11:17 
I'm using the EA App version but when I use this mod, car some menu text are broken. For example car name isn't "Ford Mustang GT 2015" but "ID_CAR_DLC_FORD_MUSTANG_GT_2015_LONG". A lot of car names are broken like that. Does anyone have the same problem?
Apollo Injustice 2024 年 12 月 4 日 下午 7:38 
Anyone know how to fix the lack of car sounds when you do this?
Noticed that the tachometer does not move at all once I set up mod
evo 2024 年 11 月 27 日 下午 1:25 
crashing with 144 fps :(
Driftbox 2024 年 11 月 8 日 上午 9:23 
For some reason the driver model as well as the steering wheel are clipping out of the car while driving
peterruffnick 2024 年 10 月 29 日 下午 1:20 
bruh i dont have script folder?
WyngsTriumphant 2024 年 8 月 20 日 下午 7:14 
Followed all instructions, mod installed and worked properly. Followed AdamsApple advice down below V, and that helped the first 5ish hours go by smoothly. After that however, i'm getting a crash roughly every 30-45 minutes and it kills all speedpoint gains and chains.

Tried loweing the -GameTime.MaxVariableFps factor to 60, hoping maybe that would make it easier for the game to keep up. Nope, still crashes roughly every 45mins.

Either mod needs more work or this game just cannot handle this fps.
AdamsApple 2024 年 8 月 16 日 下午 9:11 
Here are the settings I used and it seems to crash less often,
-Client.VisualFrameInterpolation 1 -GameTime.MaxVariableFps 90 -RenderDevice.VsyncEnable 1 -Ant.InterpolatePoses 0
Rig 2024 年 8 月 16 日 上午 9:24 
I remember the old method sometimes making the game "stop" in time when set to 60 fps because the game simply couldn't render everything and every npc car. Is this still a thing?