Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

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Dont get hit
   
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Mods: Character
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10 dec 2023 om 21:46
1 wijzigingsnotitie (weergeven)

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Dont get hit

Omschrijving
This guy has dodges and that's it.
Dodge literaaly (how do i spell litarye) anything with this character
Anything you think of can be avoided, attacks, bullets, taxes, and much more!

Have fun and don't get hit!





























fredy fazber reference
9 opmerkingen
GHoler 15 mei 2024 om 2:25 
add him the "super dodge" super attack so he can just go in the space on moon and can't be hitted
strangeopod 1 mei 2024 om 8:16 
saved my life
D0ae3909 24 feb 2024 om 19:10 
Literally.

Your welcome.
ItsStega06 21 feb 2024 om 13:21 
"You can't get me" the character
JJ "Mayo" Knock-Out 21 feb 2024 om 10:55 
finally, tax evasion
LinKuei 12 feb 2024 om 18:38 
add dodge moves then he will be better
PetalPhoenix 12 feb 2024 om 18:02 
Second, He needs more options do doge. 99% of characters can dodge just as much as he can, so there's no reason to play him over any other character with any other kind of movement ability. At the very least, he needs an omni dash (a dash that can go in any direction). I also think he needs some kind of evasion check box or move that uses some kind of resource to dodge an attack without moving out of the hitbox, so something like invulnerability. His dash should also have much more range, because multiple times I found that he can't dash fast enough to get out of a hitbox in time. What's the point of a dodging character who can't dodge?

Anyway, I'm not trying to hate on this at all, I love the concept, but it needs a bit more work to be able to be utilized properly
PetalPhoenix 12 feb 2024 om 18:02 
So the character concept is really cool, but the problem is... there's no win condition. You just dodge forever and eventually lose to sadness. I've been waiting for a character like this for a while, but I was a bit disappointed with this one. So that's why I'm gonna give you tips you didn't ask for, and it's up to you to take the ideas or not!

First, can you add some kind of DoT (Damage over time) ability? So that way there's an incentive to keep dodging while the DoT ticks away at the opponent's health. Like poison or something.
Kura 14 dec 2023 om 14:47 
Maybe you could add some other dodges than basic movement