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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3123092642
Though you credit me too much, the stretch fix was already present in the original version, I just recently fixed it since my changes in the first few versions scuffed it XD.
The first person&third person difference I never noticed tbh, but it might just be me getting used to it.
Speaking of improvements, I've been fixing the logo on UMP45's shirt not glowing properly, and making it so that Nick's first-person hands would be visible even in the dark. Should be up in a few hours. Also have a bile texture ready but not sure if people would like that lol
Though sadly I don't have the skill or the time needed for such an undertaking (partly because this mod already uses xdR to fix some issues with body parts stretching and it might require extensive refactoring). My sincerest apologizes for that :(
But I promise that I'll keep this on my to-do list when and if I am able to do it. In the mean time. I'd be more than happy to port a new version over here if the original author does the worldmodel edit first.
Hunter/Witch crash is caused by having too many 4k/rng mods. This mod does have a lot of poly but it by itself won't crash anything unless you have dozens of Nicks on screen at once which I doubt you do.
It might still contribute to the crash (albeit not as the main cause) if you already have tons of 4k/rng mods tho