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WVC - Ultra Expansion II
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Mod, 1.4, 1.5, 1.6
Tamaño
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Actualizado el
6.405 MB
6 DIC 2023 a las 20:26
12 JUL a las 8:04
14 notas sobre cambios ( ver )

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WVC - Ultra Expansion II

Descripción
Info
Mod "WVC - Ultra Expansion II" aims to expand the endgame by adding a bunch of new bionics, several types of walls, doors, floors, some tables and stools, as well as several new resources, workbenches and others little things.

Please note that the content of the mod currently expands the late/endgame, so it is strongly recommended to have mods that will expand the early/midgame (for example, mods from the VE series).

This mod is a direct continuation of the "WVC - Ultra Expansion" mod and is completely incompatible with it or its dependent mods.

Remember to watch the changelog after updates, there may be important information.

Other
To convert ultranites into resources, a mechtech recycler and the "Ultranites conversion" technology are required.

The first two screenshots in case Steam cuts them.

Translations
Русский by дюрекс

FAQ
Q: CE support?
A: No. And never will.

Q: Is it safe to add/remove in the mid-game?
A: Add - yes. Remove - no.

Q: I don't like "anything_name", can I turn it off?
A: Yes. Use Cherry Picker.

Q: I found a bug, what should I do?
A: Go to bug report discussion. Prepare a log and describe how you got the bug. All bug reports outside the appropriate discussion will be ignored.

Other
Link to other mods made by me.
GitHub[github.com]
Discusiones populares Ver todo (2)
29
12 JUL a las 9:58
FIJO: Bug Reports
Sergkart
14
22 DIC 2024 a las 10:57
FIJO: Suggestions
Sergkart
136 comentarios
Sergkart  [autor] 2 AGO a las 1:03 
@herites
No and no
herites 2 AGO a las 0:10 
Does it have any issues with the current game? If yes, can it be safely removed midgame?
G-Fiti 31 JUL a las 5:12 
Sad to hear, thank you for letting us know. :)
Sergkart  [autor] 31 JUL a las 2:36 
@G-Fiti
I don't have time or desire to continue the mod, it's abandoned so it's unlisted
G-Fiti 31 JUL a las 2:22 
I suppose the mod is not fully working on 1.6 and thats why you delisted? Just noticed I can't seem to find some implant workbenches on the build menu and then had trouble finding the mod on steam again. xD
filipfrantz 17 JUL a las 2:10 
Okay, also the mechtech shield belt description says the wearer cant fire out while wearing, but you can fire out while wearing it. I think you should change it so it says the wearer can fire out while wearing.
Sergkart  [autor] 17 JUL a las 1:52 
@filipfrantz
No, only double
filipfrantz 17 JUL a las 1:47 
Is there no ultratech single bed? I can't find it.
Sergkart  [autor] 16 JUL a las 12:23 
@filipfrantz
Yes, for now only via link.
filipfrantz 16 JUL a las 11:11 
Did this get unlisted? Cant search for it in the workshop.