Source Filmmaker

Source Filmmaker

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Lethal Company - Player
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
发表于
17.423 MB
2023 年 11 月 25 日 上午 11:15
1 项改动说明 ( 查看 )

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Lethal Company - Player

描述
~ Asset, great great asset ~

Includes:
lethal_company\player.mdl
29 条留言
amtyl3r 2024 年 12 月 16 日 下午 4:21 
uh sure! sorry for the late response
9joao6  [作者] 2024 年 12 月 12 日 下午 6:03 
The models aren't mine, do what you want with them
amtyl3r 2024 年 12 月 12 日 上午 11:23 
Hey! Is there any way I can use this for a thumbnail in a video?
Catnap785 Films 2024 年 11 月 20 日 下午 4:55 
Can I use your models for a animation, I'll make sure to credit you in the video description
The Peniser 2024 年 7 月 21 日 上午 10:30 
Is there any chance you can add the other player suits in the future?
BagOfRustyNails 2024 年 2 月 2 日 下午 12:35 
It'd be really awesome if you added all the cosmetic hats n' stuff from the "More Company" mod
Venom 2024 年 1 月 2 日 下午 2:39 
could you add the other skins and sequences animation? pretty pls
Shimpo 2023 年 12 月 19 日 下午 5:07 
Hey dude, I have one problem with this, when I rig it, I have to use universally rig, and the only way that one of the arms can look normal is if the elbow bends the wrong way
9joao6  [作者] 2023 年 12 月 17 日 下午 12:46 
@Keller Max
I used Asset Ripper to extract the audio and textures, and Asset Studio to extract the models, the slowest part of the process by an extreme margin, since:

- each file takes at least 10 minutes to open;

- each shader file encountered pauses the opening process to tell you that it can't open it, and you have to press OK to continue;

- many of the game's models are unrenamed from their Blender primitives, so there's a lot of Spheres, Cubes, BezierCurves and other unhelpful names to comb through to check if they're of any use;

- if you try to open the game's folder instead to save time, and you somehow have the patience to click OK on every single shader error popup to reach the end, the program will crash once you try to extract any single file anyway.

It's an agonizing process, and I wish I knew of a better way to do it.
Keller Max 2023 年 12 月 16 日 上午 7:15 
How did you even get those models? I've used all possible rippers/extractors and without luck.