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Charged Strike is quite the unintuitive mess since it clones Smite's templates. Maybe you've wondered why its electrocution damage is increasing per tick: This is because the charge level increases while it is ticking, just like Smite damage increases once you start casting it. In case of Charged Strike, this happens passively, you have no control over it (that's why Enfeeble is valuable because it allows Charged Strike to reach max charge level during the fixed damage window of 2s). Charged Strike also inherits Smite's hit mass cost: The more hit mass an enemy has, the longer it takes until the first damage tick can happen. Enfeeble alters the hit mass cost, so you'll see more damage ticks especially against enemies with high hit mass (e.g. ogryns and monsters).
What is charge level for charged strikes? Is that like thrust where holding it down does more damage? And can you explain in a dumber way to me how enfeeble affects the ticks? And how does warp splitting affect it? Thanks
`overheat_explosion_speed_modifier = "additive_multiplier",`
and
`[stat_buffs.overheat_explosion_speed_modifier] = 1.65,`
But I can't make those math out to 1.13. I've tried a 65% reduction to hit 1.05s, and 65% increase in animation speed to hit 1.82s. I feel like I am missing something.
If you want to minmax the electrocution DoT applied by Shock Maul's weapon special (45 base damage per tick, before armor damage modifiers), then you'd execute the weapon special first and follow it up with a heavy attack. Note that Shock Maul's weapon special DoT can also be buffed by warp_damage buffs (Perfect Timing, Malefic Momentum, Empyric Shock). The High Voltage blessing would also always buff its damage.
Personally, I wouldn't pair Charged Strike with Shock Maul since Charged Strike is mostly a tool to apply the electrocuted state to enemies which the maul can do just fine; it requires a staggering hit and an armor damage modifier of 0.6 or more against the attacked hit zone (which most of the attacks have).
I'd like to ask you what you do know about the interaction between shock maul / charged strike / enfeeble. Wherever I look / ask, I do not have a clear answer.
Is charged strike a wasted pick on a shock maul build or are there any hidden benefits? If you could explain all the shenanigans ... i'd be thankful :)
Have a good one and thanks for your guides!