Dwarf Fortress

Dwarf Fortress

评价数不足
Armor Value Rebalance
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
73.110 KB
2023 年 11 月 1 日 下午 12:53
2023 年 11 月 1 日 下午 1:04
2 项改动说明 ( 查看 )

订阅以下载
Armor Value Rebalance

描述
Increases the item value multiplier for armor pieces, from default 10

High Boots 5 -> 7 (14 for a pair)
Helm 10 -> 15
Shield 10 -> 15
Mail Shirt 10 -> 20
Greaves 10 -> 20
Breastplate 10 -> 30

Gauntless can also be made of leather to allow cheaper full armor sets.

The idea is to give a reason for caps/low-boots/bucklers to exist, at least at embark. It would probably be reasonable to make helms, high boots, leggings and shields to cost 2 bars to make. Open to feedback.
5 条留言
Darkweave  [作者] 2023 年 12 月 9 日 上午 1:13 
Yep, should be absolutely fine with modded materials. The mod files do not reference materials in any way.
George Droyd MK77 2023 年 12 月 6 日 上午 9:46 
so this should have no issues with modded materials?
Darkweave  [作者] 2023 年 11 月 9 日 下午 4:16 
All materials are affected. A cow leather helm costs 15pts at embark, 30pts for copper, 150pts for iron, all 50% higher than normal. An objects value comes from the item value * the material value, plus quality and decoration. This mod changes the item values.
Eliot_Thib 2023 年 11 月 9 日 下午 12:20 
Is this just for copper?
Darkweave  [作者] 2023 年 11 月 1 日 下午 2:08 
NB values in preview image are 2x the description due to copper having a 2x material value.