Europa Universalis IV

Europa Universalis IV

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Ante Bellum - The Lost World
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49.905 MB
2023. okt. 23., 2:23
okt. 6., 21:45
161 változásjegyzék ( megnézés )

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Ante Bellum - The Lost World

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Ante Bellum - Ultimate Modpack
8 elem
Leírás
Steam Version - Version 0.7.1 - Build 1 - 7 October 2025
This mod is now also require Ante Bellum Flavor, Map Border Overhaul and Ante Bellum Mission Pack to work

This mod can also be played with Ante Bellum Expanded. Make sure to subscribe to all the items in the Ultimate Modpack

About

In the aftermath of the Second Punic War, Carthage teetered on the brink of collapse. Seeking refuge from the rapacious grip of Rome, the legendary Hannibal Barca boldly led an expedition westward into uncharted territories. Under his sagacious leadership, Carthage defied all odds, establishing a new foothold on the distant continent.

Centuries passed, this new continent have witnessed the rise of Carthaginian dominance through astute trade and harmonious cohabitation with indigenous peoples. Yet, as new threats loom ominously from across the sea, the absence of Hannibal's guiding hand leaves Carthage facing a crossroads. Will they succumb once more to the tide of history, or will they rise united to reclaim their ancestral legacy?

Legacy of Rome
- The continuation of Arkerios's submod combines with my own contents, featuring new missions, events, disasters, cultures, subject types, dynamic province names, factions, government reforms and much more for Byzantium to Roman Empire.
- Updated Persian assimilation bonuses to fit in Ante Bellum lore. Auto-spreading of colonial nation's primary culture.
- Expansion of Rome content into East Asia, restoring Rome by other contenders like Epirus, Serbia, Russian Princes, Rum, Latin Empire, Prydain, Visigoths, Aquitaine and Capua.

Heirs of Alexander
- Expansion of Nicaea into Hellenic Empire, with expanded missions, events, mechanics, Hellenization, Diadochi subjects
- Rework of Government Mechanic graphics, Romanization Menu, new Trade Company upgrades, Game Rules, Rome Preset Colonial Nations.
- Performance optimization: beside many flavors and QoL updates, TLW now also rewrote lots of laggy stuffs from vanilla EU4 and AB. Playing with TLW can much your game MUCH FASTER than playing standalone AB. More flavor events, Game Rules, Nicaea and Persian tweaks. (this has been integrated into AB)

Rebirth of Carthage - in development

- Sons and daughters of Carthage in the new world. New setup of North East America, with new technology group, events, decisions, disasters, subject types, the Punic League mechanic, religion flavors, Game Rules, custom bookmark GUIs, Dynamic Conversion system. Mission tree of the Punic League, Dylamea, Buhutan, Kataqart.

TBA - in development

Integration
- More Pagan Flavor submod of Chronometry
- Additional Alerts mod of Gindisi

Credits
- Imperium Universalis's team for allowing me to use their Punic content
- Arkerios for allowing me to continue the work of his Byzantine submod
- Third Odyssey's team for allowing me to use their content

Bugs and Suggestions
Join the Ante Bellum's Discord server[discord.gg]

Dev Diaries and Roadmap
I have been posting them in Ante Bellum's Discord server[discord.gg] submod channel. You can join if you want to read them or to learn about the future updates.

Support Me
You can support me through Paypal[buymeacoffee.com]
280 megjegyzés
mbassi okt. 4., 6:24 
Greetings, I was playing Ante Bellum and noticed that not only do provinces not change their names when colonized, but that all colonial formables, be they formed by Iberia Scandinavia or Rome, have the Anglo-saxon names and flags
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ szept. 28., 3:31 
Greetings! Did you have any music in this mod before? If not, does anyone know what music mod have the song Legio aeterna?
zaf.ahmed07 szept. 25., 8:50 
Bug. Playing as Capu into Roman Empire and I can't see the Hellenosphere and Latinsphere provinces for development.
zaf.ahmed07 szept. 23., 7:12 
An ancient Mesopotmian empire revival would be great with an option for a path down Sumerian religion. Like what you did with the Hellenistic Empire and its three different religious paths.
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ szept. 19., 0:25 
Babylon and Assyria would be great
Suspicious Entity aug. 22., 0:08 
Requesting glorious Babylon and or ancient mesopotamian empires revival
Mobius júl. 13., 13:55 
@elbaf They mention it on the discord, iirc it was to reduce bloat. But I agree that Imperium Poloniae was a huge loss :steamsad:
elbaf júl. 13., 13:43 
why no Polish Rome? T^T
Dan júl. 13., 6:07 
To the mod owner : You say that Xorme AI is not compatible : why ?
kickazz3000 júl. 10., 18:41 
weird when i unite the roman cultures after embracing enlightenment the sub-cultures continue to spawn and the decision to unite the culture can only happen once, is that intentional?