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I am currently unsure as to if this would work, if it feasible, or how I would go about this, but I do know that it does have issues with reskin mods.
They are compatible with reskins as long as this mod is loaded prior to the reskin. Most reskins just change the rigid model, but some actually have their own versions of certain variable meshes which would overwrite mine. The load order I've listed isn't mandatory, but it will mitigate a lot of compatibility issues; if not, all.