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It hasn't got a lot of attention lately as I've been bogged down with other projects, but it'd be worth going over and improving at some point.
Well, I won't be crying because I can't craft an eldarium stash. I just wondered if I was the bad boy, or the system.
Anyway, I'm using your mod since the time I last wrote, and I must say that it's amazing! :O
I mainly like the extra Siptah loot from the Unnamed city bosses. The Delving bench is expensive (for now, for me) to use it many times, but I'm collecting the decaying eldarium for some time.
So thanks again for making this great mod for us, players!
Cheers, and keep up the good work! ;)
I did some testing and I believe the issue is not owning / enabling Isle of Siptah. I was able to craft them perfectly fine with it enabled, but after un-checking IoS in Steam's DLC menu and re-launching, I was getting the same error.
There is an existing recipe for them in the base game, but I was running into issues using it for the mod, so I made a new one when I added the chests to the mod back in December. The new recipe should not prevent you from crafting based on owning Siptah or not, so my guess is that there's now some protection in place for that item. It's worth noting that the chests are not included in the DevKit's item table, so they must be added by the DLC tables.
I'm sorry to say, but I don't think you'll be able to craft them without purchasing Siptah.
I think just about everything else in the mod should be fine as it is included in the DevKit by default.
But I think it is never late to say thanks. :)
* A recipe scroll for the Voidforged Vagabond armor set has been incorporated into various loot tables (will update the 'Drop Rates' discussion tab soon for more info).
* As of the March bugfixing update by Funcom, the Drowned armor pieces have returned to the base game, so the placeholder items I made are no longer necessary and have been removed. Any existing Drowned armor should be retained with no issues.
I'll try and aim for an update on Friday (my time) as the Voidforged Vagabond stuff shouldn't take that long to implement.