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Laporkan kesalahan penerjemahan
I have never heard something like that.
It is certainly possible that there is some mod conflict, but please don't make such sweeping generalizations without at least providing a log.
I usually use a ton of genes myself, and I know many others who do as well without issues.
@ShadowX116
Dominant/Recessive are processed before anything else. That means if one part has a dominant gene and the other does not, then the dominant ones genes will always all be applied
Binary only does something if both have it (and lack/have the same level of dominant/recessive). Otherwise it is ignored.
@Lovis
"Vanilla Races Expanded - Highmates" has Dominant/Recessive genes as well if that is what you're looking for.
@Torkkar
It mostly does, yeah. It also adds an in-between stage where a child can be labaled a Hybrid <XenoType> (E.g Hybrid Impid) if they are quite far from either parent.
All the best everyone
What if A has Dominant and B has Binary?
Or A has Binary and B has no gene marker?
Thank you for the solid answer though. I'd been playing with the mod active since I'd posted here without issue just dreading something going wrong lol
so in my current run I've a Customised VRE-Insector race with a "Queen" type that uses Parthenogenasis to Self impregnate the Chest burst prisoners to get more babies. The Ideologion they follow preffers their custom Xenotype but thats not happening because all the babies are "born" as Baseliners DESPITE being "Purebread" Custon Insectors.
so does this mod stop baseliner babies between custom Xenotypes?
Noted, I'll make a note to make sure that doesn't happen.
@Eclair
Working as intended then?
The percentage is of the second parent. If you set it to 0% it will be 100% of the first parent.
Meanwhile 100% means 100% of the second parent, meaning all of their genes will be applied (and override any conflicting from the first).
I'm not sure what you're saying happens with the VRE Wasters?