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Rapportera problem med översättningen









So you need to set the scale to -1 if you want to accomplish the same thing as before, otherwise higher manipulation actually slows your attacks.
I went ahead and just made an updated version with the fixed xml, as well as a settings menu so you can increase/decrease the impact manipulation has
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3611982780
How to fix this: Go in this modpack's folder and go into it's XML patch (CooldownPatch). Find the attackspeedfactors of both damage types (ranged and melee) and replace the ranged damagefactor with "VEF_RangedCooldownFactor" and the melee with "MeleeCooldownFactor". This worked for me and I opened the game without errors.
If my help doesn't solve it and you still see errors, try removing and or adding VEF_ before the defs and experiment with it. Also maybe the creator of the mod could fix this, as it's quite an easy change.
Basically did the same thing RadioDoggo did, now it should work as intended, with the same (un)balance
So <scale>-1<scale> was changed to <scale>1<scale>. Repeat for all four of those in the file. Worked like a charm right after